~Table of Contents~
-----------------------------------------------------------------------------
==================================================================
|I.General Info of the Game |
| I1.Controls |
| I2.How Thing Have Changed |
| I3.Version-Exclusive and Eluding Pokemon |
| I4.Pokemon Abilities |
| I5.Specific Contact Moves |
| I6.Soundproof Attacks |
| I7.Status Effects |
| I8.Status Conditions |
| I9.Type Attack Chart |
| I10.Nature Lists |
| I11.Frequently Asked Questions |
==================================================================
|II.Beginnings of Your Journey and the First Badge |
| II1.Pallet Town:Where the Shades of your Journey Await! |
| II2.Gary Battle #1 |
| II3.Leaving Pallet Town |
| II4.Viridian City-An Eternally Green Paradise |
| II5.The PokeDex |
| II6.To Viridian and Beyond! |
| II7.Gary Battle #2 |
| II8.Viridian Forest |
| II9.Pewter City:The Stone Grey City |
| II10.Brock's Gym |
| II11.The TM Case |
==================================================================
|III.Of Speed, Greed, Crime, and Second Badge Time |
| III1.Speedy Shoes |
| III2.A Magikarp Investment? |
| III3.Mt. Moon Terror |
| III4.Helix or Dome Fossils? |
| III5.The Cerulean "Point of No Return" |
| III6.Cerulean City-A Mysterious, Blue Aura Surrounds It |
| III7.Gary Battle #3 |
| III8.Nugget Bridge |
| III9.Route 24+25-Via to Bill's House |
| III10.Bill the Pokemaniac! |
==================================================================
|IV.Partyless Boats, Slaves, and the Third Badge |
| IV1.Underground Path |
| IV2.Vermilion City-The Port of Exquisite Sunsets |
| IV3.S.S Anne-Cruise Ship of the World |
| IV4.Gary Battle #4 |
| IV5.The Mew Delivery Truck |
| IV6.The Useless HM 01-Cut |
| IV7.A Farfetch'd Solution |
| IV8.Diglett's Cave |
| IV9.A Once-Seen Trade? |
| IV10.A "Flash"-back to Ugly Times |
| IV11.A Short Pewter City Visit |
| IV12.Last Few Trainers |
| IV13.Vermillion City Gym |
==================================================================
|V.There's Evil Afoot! And the Fourth Badge! |
| V1.Route 9-En Route to Rock Tunnel |
| V2.Rock Tunnel-The Path to Lavender |
| V3.Lavender Town-The Noble Purple Town |
| V4.Gary Battle #5 |
| V5.Underground Path 2-Celedon City |
| V6.Celedon City-The City of Rainbow Dreams |
| V7.The Celedon Department Store |
| V8.Game Freak's Pokemon Mansion |
| V9.The Rocket Game Corner |
| V10.How 'bout Them Security Camera's, Giovanni? |
| V11.Celedon City Gym |
==================================================================
|VI.The Long Road to Fuchaia City, Wherein Lies the Fifth Badge |
| VI1.Team Rocket Infestation of Pokemon Tower |
| VI2.Two Roads to Fuchsia City |
| VI3.The Downhill Ride of Cycling Road |
| VI4.The Not So Quiet Silence Bridge |
| VI5.Fuchsia City-Behold! It's Passion Pink! |
| VI6.All You Can Capture! The Safari Zone! |
| VI7.Fuchsia City Gym |
==================================================================
|VII.Crossways of Kanto, More Schemes, and the Sixth Badge |
| VII1.The Mew Delivery Truck-Revisited |
| VII2.Tea Snatchers |
| VII3.Saffron City-Shining, Golden Land of Commerce |
| VII4.Silph Co. Under Siege |
| VII5.Gary Battle #6 |
| VII6.Giovanni Rematch |
| VII7.The Master Ball |
| VII8.Fighting Dojo |
| VII9.Saffron City Gym |
==================================================================
|VIII.Empty Mansions, Idiot Questions, and the Seventh Badge |
| VIII1.Visit Mom |
| VIII2.Cinnabar Island-The Fiery Town of Burning Desire |
| VIII3.Reviving Some Ancient Pokemon |
| VIII4.The Pokemon Mansion Mysteries |
| VIII5.Cinnabar Island Gym |
==================================================================
|IX.Short Trip to the Final Badge |
| IX1.Huh? |
| IX2.Viridian City Gym |
==================================================================
|X.The "Victory" Road to Indigo Plateau |
| X1.Gary Battle #7 |
| X2.The Path to Victory Road |
| X3.Victory Road |
==================================================================
|XI.Indigo Plateau and the Elite 4 |
| XI1.Elite 4 Lorelei |
| XI2.Elite 4 Bruno |
| XI3.Elite 4 Agatha |
| XI4.Elite 4 Lance |
| XI5.Champion Fight! Gary Battle #8 |
| XI6.The Credits and Afterwards |
==================================================================
|XII.End of Game Bonuses |
| XII1.The Legendary Beasts |
| XII2.Powdered Prizes |
| XII3.Celedon City Rocket Game Corner |
| XII4.Abondoned Power Plant |
| XII5.Seafoam Islands |
| XII6.Cerulean Cave |
| XII7.Elite 4 Rematch |
==================================================================
|XIII.The Sevii Islands Quest |
| XIII1.One Island-Friends Gather at Knot Island |
| XIII2.Two Island-Boon Island for Two |
| XIII3.Three Island-Kin Island of Family Bonding |
| XIII4.Four Island-The Warm, Blue, Floe Island |
| XIII5.Five Island-Chrono Island:Where Time Goes |
| XIII6.Six Island-Fortune Island of Aged Wisdom |
| XIII7.Seven Island-Quest Island of Infinity |
| XIII8.Eight Island-Naval Rock |
| XIII9.Nine Island-Birth Island |
==================================================================
|XIV.Sevii Islands Bonuses |
| XIV1.Seven Island's Trainer Tower |
| XIV2.Two Island's Wireless Game Corner |
| XIV3.Six Island's Heracross Horn Contest |
| XIV4.Six Island's Altering Cave |
==================================================================
|XV.EV Training and IV Stats for Dummies |
| XV1.Stat Compensation |
| XV2.Attack Usage |
| XV3.How EV's are Used |
| XV4.How IV's are Used |
| XV5.The Nature Dilemma |
| XV6.Items |
==================================================================
|XVI.The Pokemon Attack Listings |
==================================================================
|XVII.Fame Checker |
==================================================================
|XVIII.Closing Words |
==================================================================
|XIX.Credits |
==================================================================
-----------------------------------------------------------------------------
~I. General Info of the Game~
-----------------------------------------------------------------------------
As excited as any new player to a game may be, you might just jump off and
start the game. However, if your new to Pokemon its wise to read this section
to better understand how the game works. Returning players should also look
here to see the differences between both versions of the game.
===========
I1.Controls
===========
Pokemon FireRed/LeafGreen, being a Game Boy Advance game, has very simple
controls as there are few buttons on the GBA.
L R
Button ================================ Button
|=======/ Nintendo \=======|
| - ------------------------- O-Power |
| _| |_ | | |
||_ _| | | A |
| | | | | B |
| - | | |
| | | |
| |========| | | ==== |
| | Start-0| | | ==== |
| |Select-0| |-----------------------| ==== |
| |========| | Game Boy Advance | |
| |-----------------------| |
\ /
===============================================
^Power (On/Off) ^Volume Adjuster
>_> Crude drawing of a GBA. Anyways, here are the controls:
*****************************************************
| Button(s) | Actions |
|******************|********************************|
|Up/Down/Left/Right| The D-Pad is most used during |
| (D-Pad) | the game. In the overworld it |
| | moves your character. In menus |
| | and in battle it moves the |
| | selection arrow. |
|***************************************************|
|A Button | The A button does all sorts of |
| | actions. On the overworld, you |
| | use it to interact with other |
| | people, inspect objects or |
| | signs, and for selection menus.|
| | In battle and elsewhere, it is |
| | also generally used to confirm |
| | selections within menus. You |
| | will be using it all of the |
| | time. |
|***************************************************|
|B button | This button is used more often |
| | out of battle than in it. On |
| | the overworld, once you obtain |
| | the Running Shoes merely hold B|
| | to dash. Its as simple as that.|
| | On menus and in battle, you can|
| | use B to cancel a selection and|
| | return to the previous menu. |
| | Hold B to prevent a Pokemon |
| | from evolving. |
|***************************************************|
|L and R buttons | These buttons can have several |
| | different effects depending on |
| | what control style you have |
| | the game set to. By default, |
| | pushing either of these buttons|
| | will bring up a help menu from |
| | which you can learn various |
| | things on the different |
| | situation you may be stuck in. |
| | On another setting, these |
| | buttons have the same function |
| | as the A button. |
|***************************************************|
|Select | The Select button is generally |
| | a convienence button. Once you |
| | have obtained Key Items, such |
| | as a Bicycle or a fishing Rod, |
| | you can select that item in the|
| | Bag menu and register the item |
| | to the Select button. Now, |
| | whenever you push Select you |
| | will use that item! Nice to |
| | know. Alternatively, you can |
| | use Select in the bag to |
| | highlight and item, and place |
| | higher up in the bag for easier|
| | future useage. |
|***************************************************|
|Start | ...and finally we have the |
| | Start button. There isn't much |
| | use for this button in the |
| | game. You use it to get past |
| | the title screen, and you use |
| | it to bring up the Start Menu |
| | on the overworld. That way you |
| | can save and view your current |
| | belongings. |
|***************************************************|
==========================
I2.How Things Have Changed
==========================
It has been 10 years since the glory days of Red/Blue/Yellow. And in that
time, the Pokemon series has evolved greatly. Where there was once short
and simple battle soundtracks and below average graphics, we have stunning
overworld sights and long exciting music to listen to as we cruise around
the world. Here are the things that have changed from R/B/Y into FR/LG.
Note that for veteran players, some of these won't be new as they were
introduced in G/S/C or R/S.
1. When you level up, you are shown how much each stat increased by (+1, +2,
etc.) and then the stat totals.
2. Also when you level up you will breifly see blue lines rise above your
active Pokemon.
3. On the menu screen that shows your party, you will see mini-sprites of
your Pokemon next to their name. The hop up down when selected, faster
when healthy and slower when weak.
4. Jr. Trainers oddly enough are non-existant. Male JT's have been changed
to Youngsters and the like, Females now are generally Picknickers.
5. In battle, the text for PP starts out black, changes to Yellow when
halfway depleted, orange-red when nearly gone and finally red once its
all been used up.
6. Team Rocket members completely vanish once the areas they've been in
have been eradicated by the player. This includes Mt. Moon where in the
old games still had Rocket members even after you've beaten the game.
7. Berries are now in this game, but unlike R/S/E they are rare to find.
8. TM's and Berries don't have seperate sections in the Bag anymore (what,
run outta room?). There's now a Berry Pouch and a TM Case containing
their respective items. Also, HM's are listed first (finally!).
9. You can freely manuver around Boxes in the PC, instead of slowly
switching between them like the old days.
10. After catching a Pokemon, your notified what Box it was transferred to.
11. You now recieve 600 steps in the Safari Zone instead of 500 (mostly due
to it being slightly larger than before).
12. When you level up a Pokemon that isn't currently on the battlefield, its
picture and its stats appear.
13. Many ground items have been moved around, including those inside
several buildings.
14. The Power Plant is MUCH smaller than it was originally.
15. The location of Moltres has been moved. He now resides on Mt. Ember on
Sevii Island 1 instead of Victory Road.
16. The Lapras recieved within Silph Co. after defeating Gary there starts
at Level 25 instead of Level 15 (And thusly knows different attacks than
originally before).
17. Name change:Gamblers are now called Gamers (...uh? Bad influence on kids
I guess).
18. All trainers, with the exception of Rocket Grunts, have names now along
with their profession (Picknicker, Cooltrainer, etc.)
19. Several Pokemon can now be caught with different Rods in different
locations.
20. If you recall back in the day (I loved talking to everyone at different
parts in the quest), you'd know the man in Cerulean City who had his
Dig TM stolen said he didn't want it if it was in your pack. If used,
he would ramble on about Team Rocket. That has now been changed to
entirely different text.
21. When you continue your game, you will be shown your last 4 most recent
major actions such as entering a city, defeating a trainer, etc.
22. All items, when highlighted, show their picture next to it.
23. When an item is used on a Pokemon your showed a short cutscene with
some text commentating on what's happening.
24. When you white out (by having all of your Pokemon faint), your told
what happens as your Pokemon get revived.
25. Text for weather-based attacks are changed a little.
26. The TM/HM list isn't that of which it was from R/B/Y. Its now based on
Ruby/Sapphire's list. And we still have Flash :(
27. As Pokemon get weaker, their cries will change a bit (the tone and
initiation is a bit lower than when healthy).
28. Elevators actually take longer if your going up a higher amount of
floors (and the opposite happens as well).
29. Once you complete the Sevii Island quest, visit the Elite Four. They've
massively boosted their Pokemon. Try beating them again!
30. The first question in the Cinnabar Gym Quiz has been changed due to
other changes made within the game.
31. The last question of the aforementioned gym has been slightly altered
for the same reasons.
32. The Pokemon Center in Indigo Plateau now plays Gym music (as does
Loreli's room) instead of the outside of the area's music.
33. Unknown Dungeon has, unfortunately, been named Cerulean Cave, losing all
credibility of creepiness.
34. Items can now be given to Pokemon stored in Boxes.
35. Once you revive the fossils at Cinnabar Island, you'll sadly see that
they are Level 5, not Level 30!
36. When you capture a Pokemon with a type of ball (which look realistic
finally), stars and a click will happen notifying it was caught.
37. Text is color coded based on gender. Blue for boys, Red for girls, and
Black for anything information related.
38. Only Items can be placed within the PC.
39. Base Power and accuracy of some attacks have been changed a little.
40. There's and Exp. Bar showing how close you are to the next level.
41. Janine, the daughter of Koga who replaced him in G/S/C is above the
Chansey exhibit in Fuchsia. She mentions about training Poison types
and that Koga is her father. Interesting...(Found by CaptainFalcon123
on the message boards).
If you have found anything else changed between games, please e-mail me
for credit in my guide. Thanks.
========================================
I3.Version-Exclusive and Eluding Pokemon
========================================
The Pokemon Company wouldn't be The Pokemon Company for over 10 years if it
didn't do the one thing that it does best-milking out our money in the
best way possible. And of course, this is it. Its a major goal to fill up
the entire Pokedex, and mainly an impossible and expensive goal. Each game
has several Pokemon that can't be obtained without outside help from
another game. Here are the version-exclusive Pokemon:
=========
|FireRed|
=========
Arbok, Arcanine, Cloyster, Delibird, Ekans, Electabuzz, Elekid, Gloom,
Golduck, Growlithe, Murkrow, Oddish, Psyduck, Quagsire, Qwilfish, Scizor,
Scyther, Shellder, Skarmory, Vileplume, Wooper
===========
|LeafGreen|
===========
Azurill, Azumarill, Bellsprout, Magby, Magmar, Mantine, Marill, Misdreavus,
Ninetales, Octillery, Pinsir, Remoraid, Slowbro, Slowking, Slowpoke, Sneasel,
Starmie, Staryu, Weepinbell, Victreebel, Vulpix
Also of note, the starter you pick also determines which ledgendary Johto
beast roams Kanto. Squitle gets Raikou, Charmander gets Suicune and
Bulbasaur gets Entei. You need to trade the other 2 (or 3 if you faint or
can't find the one in your game) to fill your Pokedex.
====================
I4.Pokemon Abilities
====================
Also beginning in Ruby/Sapphire were the addition of Abilities given to
every last Pokemon. Every Pokemon can have one or two of 76 abilities (Or 78
if you count 2 currently unobtainable abilities found through cheat devices)
but can only have one stuck on it. It will NEVER change unless evolution
forces it to. Once you start understanding them its not that confusing.
It adds a new element to battle that you must realize before making your
action in a battle. Here are the abilities:
***************************************************************************
*Air Lock* All weather effects, such as Rain, Hail, Sandstorm, Sunny Day *
********** amoung others are cancelled out. This means that Solarbeam *
* still takes 2 turns to charge, Thunder can miss in rain, and boost in *
* power is negated as well as other abilities that are dependant on the *
* weather (Swift Swim doesn't work, etc.). *
* *
* Learned By:Rayquaza *
***************************************************************************
***************************************************************************
*Arena Trap* The opposing Pokemon cannot flee from the battle or switch *
************ out unless they either possess the ability Levitate or are *
* part flying type. Otherwise, the only way to switch is by the use of *
* the attack Baton Pass, being fainted, killing the Pokemon with this *
* ability, of having the opposing Pokemon be switched out (either *
* manually or forced by attacks such as whirlwind). *
* *
* Learned By:Diglett, Dugtrio, Trapinch *
***************************************************************************
***************************************************************************
*Battle Armor* No matter what the condition setting is, it is impossible *
************** for the opposing Pokemon to score a critical hit on a *
* Pokemon with this ability. This holds true even if conditions state *
* there is over a 100% chance of getting a Critical Hit (Through the use *
* of items and high Critical Hit attacks such as Slash). *
* *
* Learned By:Anorith, Armaldo, Kabuto, Kabutops *
***************************************************************************
***************************************************************************
*Blaze* When a Pokemon with this ability has 1/3 or less of its HP *
******* remaining, this Pokemon will recieve 150% power boost in attack *
* that are Fire-types. Same Type Attack Boost and other multiplyers still*
* take place in addition with the 150% boost. *
* *
* Learned By:Charmander, Charmeleon, Charizard, Cyndaquil, Quilava, *
* Typhlosion, Torchic, Combusken, Blaziken *
***************************************************************************
***************************************************************************
*Cacophony* Any type of sound move (See the section the lists these *
*********** types of moves) won't work against the Pokemon with this *
* ability. All other effects the attack may have had will also be *
* negated with this ability. *
* *
* Learned By:Nobody (This ability can only be found with cheat devices. *
* It works exactly like the ability Soundproof. Either they changed it *
* and kept this encrypted or will be used in the future in Diamond/Pearl.*
* It is unknown as of now). *
***************************************************************************
***************************************************************************
*Chlorophyll* When the attack Sunny Day, or any type of strong sunlight, *
************* is activated in battle then this ability will activate. *
* For every turn that passes with strong sunlight, the speed of any *
* Pokemon with this ability in battle will increase. This, however, *
* doesn't mean it goes up 1 level. So you can still use Speed increasing *
* moves 6 times. *
* *
* Learned By:Oddish, Gloom, Vileplume, Bellossom, Exeggcute, Exeggtuor, *
* Hoppip, Skiploom, Jumpluff, Sunkern, Sunflora, Tropius, Seedot, *
* Nuzleaf, Shiftry, Bellsprout, Weepinbell, Victreebel, Tangela *
***************************************************************************
***************************************************************************
*Clear Body* This ability complete makes the effects of any attack that *
************ lowers stats useless. This also includes any abilities that *
* lowers stats, such as Intimidate. Attacks that have a chance of *
* lowering stats are at 0% (Its impossible for Psychic to lower Special *
* Defense for example). *
* *
* Learned By:Beldum, Metang, Metagross, Tentacool, Tentacruel, Regirock, *
* Registeel, Regice *
***************************************************************************
***************************************************************************
*Cloud Nine* This ability functions exactly like Air Lock. All weather *
************ effects are completely cancelled out. Even with Sunny Day, *
* there is no Fire-type attack boost, Thunder doesn't have lower *
* accuracy, and Solarbeam still takes 2 turns to charge up. This also *
* applies to all other weather effects. *
* *
* Learned By:Psyduck, Golduck *
***************************************************************************
***************************************************************************
*Color Change* When the Pokemon with this ability is hit with an attack, *
************** its current Type is changed to the type it was hit by. *
* (A Normal type hit by Flamethrower would now be Fire type for the rest *
* of the battle). *
* *
* Learned By:Kecleon
***************************************************************************
***************************************************************************
*Compoundeyes* The Accuracy rate of all attacks, under any type of *
************** circumstance, is raised by 130%. This ability remains the *
* the same even when accuracy lowering attacks are used. 130% is added *
* AFTER the accuracy decrease/increase is put into effect. *
* *
* Learned By:Butterfree, Nincada, Yanma, Venonat, Venomoth *
***************************************************************************
***************************************************************************
*Cute Charm* When the Pokemon with this ability is hit with a contact *
************ move (See the future section "Specific Contact Moves" for *
* more information), and the Pokemon is the opposite gender of the foe, *
* then there is a 30% chance that the opposing Pokemon will get *
* infatuated. This is the same effect that the attack Attract will give. *
* Pokemon under this condition have a 50% chance of attacking. *
* *
* Learned By:Cleffa, Clefairy, Clefable, Skitty, Delcatty, Igglybuff, *
* Jigglypuff, Wigglytuff *
***************************************************************************
***************************************************************************
*Damp* It is impossible for the Pokemon with this ability, or the *
****** opposing Pokemon, to use Self-Destruct or Explosion. *
* *
* Learned By:Wooper, Quadsire, Poliwag, Poliwhirl, Poliwrath, Politoed, *
* Psyduck, Golduck *
***************************************************************************
***************************************************************************
*Drizzle* When a Pokemon with this ability is sent into battle, it *
********* instantly begins to rain as if Rain Dance was just used. Unlike*
* that attack, Drizzle's effect will last the entire battle unless *
* another weather attack such as Sunny Day, Hail, etc. or a Pokemon with *
* the ability Drought or Sand Stream is brought into battle. All effects *
* of Rain Dance apply here. *
* *
* Learned By:Kyogre *
***************************************************************************
***************************************************************************
*Drought* When a Pokemon with this ability is sent into battle, it will *
********* make the sun shine hard as if Sunny Day was just used. Unlike *
* that attack, Drought's effect will last the entire battle unless *
* another weather attack such as Rain Dance, Hail, etc. or a Pokemon with*
* the ability Drizzle or and Stream is brought into battle. All effects *
* of Sunny Day apply here. *
* *
* Learned By:Groudon *
***************************************************************************
***************************************************************************
*Early Bird* When a Pokemon with this ability is under the status effect *
************ Sleep, the Pokemon will wake up faster than it normally *
* would. Sleep time is reduced 50%, rounded up to the nearest whole *
* number. Sleep can last anywhere from 1-3 turns this way, instead of 2-5*
* turns. *
* *
* Learned By:Seedot, Nuzleaf, Shiftry, Doduo, Dodrio, Girafarig, Houndour,*
* Houndoom, Kangaskhan, Natu, Xatu, Ledyba, Ledian *
***************************************************************************
***************************************************************************
*Effect Spore* When a Pokemon attacks a Pokemon with this ability with *
************** a contact attack (See the future "Specific Contact Moves" *
* section for more information), then there is a 30% chance that the *
* Pokemon who attacked will be inflicted with Sleep, Poison, or Paralysis*
* until later healed. All effects of these Status Effects remain the same*
* as in any other battle condition. *
* *
* Learned By:Paras, Parasect, Shroomish, Breloom *
***************************************************************************
***************************************************************************
*Flame Body* When a Pokemon with this ability is hit by a contact attack *
************ (See the future "Specific Contact Moves" section for more *
* information), there is a 30% chance that the attacking Pokemon will be *
* inflicted with the Burn condition. All effects Burn causes still apply.*
* Also, out of battle if a Pokemon with this ability is in your party, *
* then Egg hatching time takes half as long. *
* *
* Learned By:Magby, Magmar, Slugma, Magcargo, *
***************************************************************************
***************************************************************************
*Flash Fire* When a Fire-type attack is used on this Pokemon, instead of *
************ getting damaged this ability will activate. Flash Fire *
* makes all Fire-type attacks deal 150% damage than normal. Other *
* multiplyers, including that of Same Type Attack Bonus and Weaknesses *
* still apply. *
* *
* Learned By:Vulpix, Ninetales, Houndour, Houndoom, Growlithe, Arcanine, *
* Ponyta, Rapidash, Flareon *
***************************************************************************
***************************************************************************
*Forecast* The type of the Pokemon with this ability changes depending on*
********** the current weather condition. No weather = Normal, Hail = *
* Ice, Rain Dance = Water, Sunny Day = Fire. The weather pattern *
* Sandstorm does NOT change the type of the Pokemon and WILL hurt it. *
* *
* Learned By:Castform *
***************************************************************************
***************************************************************************
*Guts* If the Pokemon with this ability is inflicted with any type of *
****** Status Effect other than Freeze or Sleep, than the Pokemon's *
* Attack stat rises by 150%. This effect goes away if Status Effect *
* dissappears. Attack raising moves can still be used up to 6 levels. *
* *
* Learned By:Machop, Machoke, Machamp, Rattata, Raticate, Taillow, *
* Swellow, Makuhita, Hariyama, Ursaring, Heracross, Ursaring *
***************************************************************************
***************************************************************************
*Huge Power* The Attack stat is doubled in battle. Should this ability *
************ come under the spell Skill Swap, then attack will return to *
* normal. Attack raising moves will still work up to the default 6 levels*
* and such applies backwards for lowering stats. *
* *
* Learned By:Azurill, Marill, Azumarill *
***************************************************************************
***************************************************************************
*Hustle* A simple Pro/Con ability. Pokemon with this ability have all *
******** damage given multiplied by 150%. However in return, Accuracy of *
* all moves is mutiplied by 80%. Generally this can lead to powerful yet *
* miss and die type situations. *
* *
* Learned By:Remoraid, Corsola, Delibird, Togepi, Togetic *
***************************************************************************
***************************************************************************
*Hyper Cutter* The Attack stat of this Pokemon cannot be lowered under *
************** any means whether by moves from the foe or moves from the *
* user with Attack lowering side effects. The only exception is from the *
* move Haze which will reset the Attack to its original status, but not *
* "truely" lowering it. *
* *
* Learned By:Pinsir, Gligar, Corphish, Crawdaunt, Mawile, Trapinch, *
* Krabby, Kingler *
***************************************************************************
***************************************************************************
*Illuminate* If a Pokemon bearing this ability is in the lead position of*
************ your party, then the chances of finding wild Pokemon will *
* increase. The valid amount depends on your location and probability of *
* finding a Pokemon in that area. *
* *
* Learned By:Volbeat, Staryu, Starmie, Chinchou, Lantern *
***************************************************************************
***************************************************************************
*Immunity* It is impossible for a Pokemon with this ability to be *
********** Poisoned. *
* *
* Learned By:Snorlax, Zangoose *
***************************************************************************
***************************************************************************
*Inner Focus* It is impossible, no matter what circumstance, for the *
************* Pokemon with this ability to flinch. This includes moves *
* that always cause flinching such as Fake Out. *
* *
* Learned By:Abra, Kadabra, Alakazam, Girafarig, Snorunt, Glalie, Zubat, *
* Golbat, Crobat, Farfetch'd, Dragonite, Sneasel *
***************************************************************************
***************************************************************************
*Insomnia* It is impossible, no matter what circumstance, for the Pokemon*
********** with this ability to be Sleeping. This even includes the move *
* Rest and other Sleep-forcing moves. *
* *
* Learned By:Hoothoot, Noctowl, Shuppet, Banette, Spinarak, Ariados, *
* Drowzee, Hypno, Murkrow *
***************************************************************************
***************************************************************************
*Intimidate* Any opposing Pokemon that faces a Pokemon that holds this *
************ ability will have their Attack stat dropped one level. *
* This stat change will not occur if the opposing Pokemon is holding the *
* item White Herb, or has the ability Clear Body, Hyper Cutter, or *
* White Smoke. *
* *
* Learned by:Mightyena, Salamence, Mawile, Gyarados, Hitmontop, *
* Masquerain, Arcanine, Ekans, Arbok, Snubbull, Granbull, Stantler, *
* Tauros *
***************************************************************************
***************************************************************************
*Keen Eye* It is impossible, no matter what the circumstance, for the *
********** Pokemon with this ability to have its Accuracy be lowered. *
* However, it is possible to raise the accuracy of this Pokemon with *
* the appropiate attacks that do so. *
* *
* Learned By:Sentret, Furret, Spearow, Ferrow, Hoothoot, Noctowl, *
* Skarmory, Wingull, Pelliper, Farfetch'd, Sneasel, Sableye, Pidgey, *
* Pidgeotto, Pidgeot, Hitmonchan *
***************************************************************************
***************************************************************************
*Levitate* All Ground-type attacks will fail to hit a Pokemon with this *
********** ability. Levitate acts as a substitute Flying type on a *
* Pokemon, however they do not share a weakness with Flying types unless *
* the Type of Pokemon says so. (A Latios with Levitate will not get *
* Super Effective hits if a foe uses Thunder for example). *
* *
* Learned By:Latios, Latias, Duskull, Unown, Gastly, Haunter, Gengar, *
* Misdreavus, Vibrava, Flygon, Koffing, Weezing, Chimecho, Lunatone, *
* Solrock, Baltoy, Claydol *
***************************************************************************
***************************************************************************
*Lightningrod* In a 2-on-2 battle, any Electric-type attack will be *
************** forced to target the Pokemon with this ability, even if *
* the trainer chose otherwise. It doesn't matter if the attack would hit *
* just that one Pokemon or both-the entire attack is forced to this *
* Pokemon (obviously only useful with Ground-types). *
* *
* Learned By:Rhydon, Rhyhorn, Cubone, Marowak, Electrike, Manectric *
***************************************************************************
***************************************************************************
*Limber* It is impossible, no matter what the circumstance, for a Pokemon*
******** with this ability to be Paralyzed. *
* *
* Learned By:Persian, Ditto, Hitmonlee *
***************************************************************************
***************************************************************************
*Liquid Ooze* Whenever HP is absorbed from the Pokemon with this ability *
************* (through attacks such as Absorb, Giga Drain, etc.), the *
* attacking Pokemon loses the HP that it would have gained from the *
* attack. The Pokemon with this ability is still harmed from the attack *
* however. *
* *
* Learned By:Tentacool, Tentacruel, Gulpin, Swalot *
***************************************************************************
***************************************************************************
*Magma Armor* It is impossible, no matter what the circumstane, for a *
************* Pokemon with this ability to be Frozen. Also, out of battle*
* having this Pokemon in your party reduces hatching time of Eggs in *
* half. *
* *
* Learned By:Slugma, Magcargo, Camerupt *
***************************************************************************
***************************************************************************
*Magnet Pull* When a Pokemon with this ability is in battle, and the *
************* opposing Pokemon is of the Steel type, then they cannot *
* switch out until the Pokemon with Magnet Pull is defeated or said *
* Pokemon switches out. *
* *
* Learned By:Magnemite, Magneton, Nosepass *
***************************************************************************
***************************************************************************
*Marvel Scale* When the Pokemon with this ability is inflicted with any *
************** type of Status Effect that disables it, then the *
* Pokemon's Defense stat is multiplied by 150% until said Status Effect *
* is cured. *
* *
* Learned By:Milotic
***************************************************************************
***************************************************************************
*Minus* If a Pokemon with the Plus ability is also present when the *
******* Pokemon with the Minus ability is in a 2-on-2 battle, then both *
* Pokemon recieve a 150% multiplied increase in their Special Attack *
* stats respectively. *
* *
* Learned By:Minun *
***************************************************************************
***************************************************************************
*Natural Cure* When the Pokemon with this ability is switched back into *
************** your party (for another Pokemon to be placed on the *
* battlefield), all Special Conditions such as Burn, Sleep, etc. are *
* instantly cured. *
* *
* Learned By:Celebi, Chansey, Blissey, Swablu, Altaria, Roselia, Staryu, *
* Starmie, Corsola *
***************************************************************************
***************************************************************************
*Oblivious* It is impossible, no matter what circumstance, for this *
*********** Pokemon to be under the Special Condition "Infatuated" at *
* any time in the battle (from the attack Attract). *
* *
* Learned By:Slowpoke, Slowbro, Slowking, Smoochum, Jynx, Barboach, *
* Whiscash, Numel, Lickitung, Wailmer, Wailord, Illumise, Swinub, *
* Piloswine *
***************************************************************************
***************************************************************************
*Overgrow* When a Pokemon that has this ability has its current HP at *
********** 1/3 or less its maximum amount, then all Grass-type moves *
* get a bonus 150% multiplier added to their respective attacks. This *
* ability can still be combined with Special Attack raising moves, STAB, *
* and other multipliers as well. *
* *
* Learned By:Bulbasaur, Ivysaur, Venusaur, Chikorita, Bayleef, Meganium, *
* Treeko, Groovyle, Sceptile *
***************************************************************************
***************************************************************************
*Own Tempo* It is impossible for Pokemon with this ability to be *
*********** Confused. This also includes attacks that confuse the user *
* (such as Thrash and Outrage). The user cannot confuse themselves with *
* those attacks. *
* *
* Learned By:Spinda, Slowpoke, Slowbro, Slowking, Spoink, Grumpig, *
* Smeargle, Lickitung *
***************************************************************************
***************************************************************************
*Pickup* After a wild Pokemon battle in the overworld, a Pokemon with *
******** this ability may be holding an item. The higher level the *
* Pokemon with this ability is, the better and rarer items you may be *
* able to obtain. *
* *
* Learned By:Zigzagoon, Linoone, Meowth, Phanpy, Aipom, Teddiursa *
***************************************************************************
***************************************************************************
*Plus* When a Pokemon with the Minus ability is also present in battle *
****** in a 2-on-2 fight, then both Pokemon will recieve a 150% power *
* boost to their Special Attack stat for the reminder of the battle *
* unless one faints or switches out. *
* *
* Learned by:Plusle *
***************************************************************************
***************************************************************************
*Poison Point* When any type of contact move (See the future section *
************** "Specific Contact Moves" for more information) is used *
* on this Pokemon, then there is a 30% chance that the attacker will *
* get Poisoned. This effect will not happen if the attacking Pokemon *
* already has a staus effect, or has the ability Immune, or an item *
* that prevents poisoning. *
* *
* Learned By:Seadra, Qwilfish, Roselia, Nidoran(M), Nidoran(F), *
* Nidorino, Nidorina, Nidoking, Nidoqueen *
***************************************************************************
***************************************************************************
*Pressure* When any kind of move is used on this Pokemon (or even the *
********** enemy Pokemon itself such as Swords Dance), then the user *
* is pressured into wasting 2 PP instead of 1. Stat-reduction Abilities *
* and items dont' prevent this from occuring. *
* *
* Learned By:Suicune, Raikou, Entei, Moltres, Articuno, Zapdos, Mewtwo, *
* Dusclops, Absol, Lugia, Ho-oh, Deoxys, Aerodactyl *
***************************************************************************
***************************************************************************
*Pure Power* This ability is similar to Huge Power. The attack stat is *
************ doubled in battle. Should this ability get Skill Swapped, *
* Attack power returns to normal. Attack stat can still be upped or *
* lowered 6 levels. *
* *
* Learned By:Meditite, Medicham *
***************************************************************************
***************************************************************************
*Rain Dish* If any type of rain is falling, whether it be from Rain *
*********** Dance of the ability Drizzle, then the Pokemon with this *
* ability will recover 1/16ths of its HP every passing turn until rain *
* has either subsided or is cancelled out by another weather move. *
* *
* Learned By:Lotad, Lombre, Ludicolo *
***************************************************************************
***************************************************************************
*Rock Head* Regardless of what attacks this Pokemon makes, it will *
*********** NEVER suffer recoil damage (Submission, Take Down, etc.). *
* The only exception to this ability is Struggle (When all PP has been *
* exausted). Struggle will make the user of this ability take recoil *
* damage. *
* *
* Learned By:Aerodactyl, Onix, Steelix, Sudowoodo, Cubone, Marowak, *
* Geodude, Graveler, Golem, Aron, Lairon, Aggron, Rhyhorn, Rhydon, *
* Relicanth, Bagon, Shelgon *
***************************************************************************
***************************************************************************
*Rough Skin* Whenever a Pokemon with this ability is hit by a contact *
************ attack (See the future section "Specific Contact Attacks" *
* for more information), then the Pokemon who attacked will lose 1/16th *
* of their maximum HP. *
* *
* Learned By:Carvanha, Sharpedo *
***************************************************************************
***************************************************************************
*Run Away* Out of battle effect of this ability is that this Pokemon is *
********** always able to run away from a fight, regardless of level, *
* ability of the other Pokemon or what item their holding. In a normal *
* battle, this Pokemon can switch out even if the other Pokemon's ability*
* stats otherwise/used Mean Look or Spider Web/has an item preventing *
* switch outs. *
* *
* Learned By:Rattata, Raticate, Ponyta, Rapidash, Doduo, Dodrio, *
* Sentret, Furret, Eevee, Snubbull, Poochyena, Aipom, Dunsparce *
***************************************************************************
***************************************************************************
*Sand Stream* When this Pokemon is brought into battle, it instantly *
************* begins to make a sandstorm. Unlike the attack Sandstorm, *
* this weather effect will last the entire battle unless another weather *
* attack such as Rain Dance, Hail, etc. or a Pokemon with the Drizzle *
* or Drought ability is brought into play. *
* *
* Learned By:Tyranitar *
***************************************************************************
***************************************************************************
*Sand Veil* Any Pokemon with this ability has increased evasion in a *
*********** sandstorm. However, evasion can still be lowered 6 levels. *
* Also, attacks lowering evasion don't effect this ability. Pokemon that *
* aren't Rock, Ground, or Steel types with this ability are immune to *
* sandstorm damage. *
* *
* Learned By:Sandshrew, Sandslash, Diglett, Dugtrio, Cacnea, Cacturne, *
* Gligar *
***************************************************************************
***************************************************************************
*Serene Grace* Any type of attack that has a possiblity of a special *
************** effect, a Pokemon with this ability doubles the percentage*
* of that effect occuring (A Serene Grace Pokemon uses Ice Beam. It has *
* a 20% chance of freezing instead of just 10%). *
* *
* Learned By:Jirachi, Dunsparce, Togepi, Togetic, Chansey, Blissey *
***************************************************************************
***************************************************************************
*Shadow Tag* Its impossible for the opposing Pokemon to switch out. *
************ However, they CAN use Baton Pass to switch. *
* *
* Learned by:Wynaut, Wobbuffet *
***************************************************************************
***************************************************************************
*Shed Skin* After all Pokemon have finished attack, there is a 33.3% *
*********** chance that a Pokemon with this ability will lose any *
* Status Effect that has been inflicted upon it (Poison, Burn, Sleep, *
* etc.). *
* *
* Learned By:Ekans, Arbok, Metapod, Kakuna, Dratini, Dragonair, Pupitar, *
* Seviper, Cascoon, Silcoon *
***************************************************************************
***************************************************************************
*Shell Armor* It is impossible, even with abilities and items that there *
************* is a 100%+ chance, for a Pokemon with this ability to *
* recieve a Critical Hit. *
* *
* Learned By:Lapras, Shellder, Cloyster, Corphish, Crawdaunt, Krabby, *
* Kingler, Clamperl, Omanyte, Omastar *
***************************************************************************
***************************************************************************
*Shield Dust* All attacks that are used against this Pokemon that have *
************* a percentage chance of a bonus effect are set to 0% (A *
* Pokemon uses Ice Beam against a Pokemon with this ability. It will *
* NEVER freeze them as its at 10%). *
* *
* Learned By:Wurmple, Dustox, Weedle, Venomoth, Caterpie *
***************************************************************************
***************************************************************************
*Soundproof* Any attack that are sound based will not work against a *
************ Pokemon with this ability. (See the future section *
* "Soundproof Attacks" for more information) *
* *
* Learned By:Whismur, Loudred, Exploud, Voltorb, Electrode, Mr. Mime *
***************************************************************************
***************************************************************************
*Speed Boost* After all Pokemon have taken their moves, a Pokemon with *
************* this ability will have their speed rise. *
* *
* Learned By:Yanma, Ninjask *
***************************************************************************
***************************************************************************
*Static* When a Pokemon uses a contact move (See the future section *
******** "Specific Contact Moves" for more information) on a Pokemon *
* with this ability, then there is a 30% chance of the attacking *
* Pokemon becoming Paralyzed. Pokemon with the ability Lumber are *
* immune to this effect. *
* *
* Learned By:Pichu, Pikachu, Raichu, Voltorb, Electrode, Elekid, *
* Electabuzz, Electrike, Manectric, Mareep, Flaaffy, Ampharos *
***************************************************************************
***************************************************************************
*Stench* When this Pokemon is in the lead position in your party, then *
******** you are less likely to fight wild Pokemon. *
* *
* Learned By:Grimer, Muk *
***************************************************************************
***************************************************************************
*Sticky Hold* It is impossible, regardless of any attack the opposing *
************* Pokemon uses, for a Pokemon with this ability to have its *
* held item knocked off or stolen. *
* *
* Learned By:Grimer, Muk, Gulpin, Swalot *
***************************************************************************
***************************************************************************
*Sturdy* It is impossible for this Pokemon to get hurt by a One-Hit-KO *
******** move (Horn Drill, Fissure, etc.). *
* *
* Learned by:Sudowoodo, Aron, Lairon, Aggron, Skarmory, Donphan, *
* Nosepass, Shuckle, Geodude, Graveler, Golem, Onix, Steelix, Pineco, *
* Forretress, Magnemite, Magneton *
***************************************************************************
***************************************************************************
*Suction Cups* Any attack that forces switch (Roar/Whirlwind) fail *
************** against a Pokemon with this ability. *
* *
* Learned By:Octillery, Lileep, Cradily *
***************************************************************************
***************************************************************************
*Swarm* When the maximum HP of a Pokemon with this ability is under *
******* 1/3rds its highest amount, then all Bug type moves will deal *
* 150% more damage than normal. This ability adds on to other multipliers*
* that can occur. *
* *
* Learned by:Heracross, Scythere, Scizor, Spinarak, Ariados, Beedrill, *
* Ledyba, Ledian, Volbeat, Beautifly *
***************************************************************************
***************************************************************************
*Swift Swim* When rainy weather is in play (either from the attack Rain *
************ Dance or the ability Drizzle), then any Pokemon that has *
* this ability will have their speed rise after the turn ends. However, *
* Speed can still be increased up to 6 times. *
* *
* Learned By:Kabuto, Kabutops, Goldeen, Seaking, Magikarp, Luvdisc, *
* Feebas, Horsea, Kingdra, Omanyte, Omastar, Clamperl, Gorebyss, *
* Huntail, Lotad, Lombre, Ludicolo, Surskit, Relicanth, Qwilfish, *
* Mantine *
***************************************************************************
***************************************************************************
*Synchronize* When a Pokemon with this ability is either Burned, *
************* Poisoned, or Paralyzed, then the opposing Pokemon is also *
* given the same Status Effect. Naturally, Fire-types can't be burned and*
* Poison-types can't be poisoned. *
* *
* Learned By:Ralts, Kirlia, Gardevoir, Abra, Kadabra, Alakazam, Espeon, *
* Umbreon, Mew, Natu, Xatu *
***************************************************************************
***************************************************************************
*Thick Fat* All Fire and Ice-types moves only deal 50% of the damage *
*********** they would have normally inflicted on a Pokemon that has *
* this ability. *
* *
* Learned By:Makuhita, Hariyama, Azurill, Marill, Azumarill, Seel, *
* Dewgong, Spheal, Sealeo, Walrein, Spoink, Grumpig, Snorlax, Miltank *
***************************************************************************
***************************************************************************
*Torrent* When the current HP of a Pokemon with this ability is less *
********* than 1/3rds of their maximum amount, then this Pokemon gets a *
* 150% power boost in all Water-type attacks. This multiplier can still *
* be stacked with other bonuses. *
* *
* Learned By:Squirtle, Wartortle, Blastoise, Totodile, Croconaw, *
* Feraligatr, Mudkip, Marshtomp, Swampert *
***************************************************************************
***************************************************************************
*Trace* The Pokemon with this ability copies the ability of the opposing *
******* Pokemon until either recalled or fainted. Once this Pokemon has *
* done either or those, its ability resets back to Trace. *
* *
* Learned By:Porygon, Porygon2, Ralts, Kirlia, Gardevoir *
***************************************************************************
***************************************************************************
*Truant* This Pokemon cannot attack every other turn. *
******** *
* *
* Learned By:Slakoth, Slaking *
***************************************************************************
***************************************************************************
*Vital Spirit* It is impossible for this Pokemon to fall asleep whether *
************** by items or attacks. This Pokemon can't put itself to *
* sleep by Rest either. *
* *
* Learned By:Vigoroth, Mankey, Primeape, Delibird *
***************************************************************************
***************************************************************************
*Volt Absorb* When an Electric-type attack is used against a Pokemon *
************* with this ability, the Pokemon is healed 1/4ths its *
* maximum HP instead of losing any. *
* *
* Learned By:Jolteon, Chinchou, Lantern *
***************************************************************************
***************************************************************************
*Water Absorb* When a Water-type attack is used against a Pokemon with *
************** this ability, the Pokemon is healed 1/4ths its maximum *
* HP instead of losing any. *
* *
* Learned By:Poliwag, Poliwhirl, Poliwrath, Politoed, Mantine, Lapras, *
* Wooper, Quadsire, Vaporeon *
***************************************************************************
***************************************************************************
*Water Veil* It is impossible for this Pokemon to be Burned. *
************ *
* *
* Learned By:Wailmer, Wailord, Goldeen, Seaking *
***************************************************************************
***************************************************************************
*White Smoke* All abilities and attacks that raise or lower stats (Such *
************* as Intimidate or Leer) dont' work when used against a *
* Pokemon with this ability. *
* *
* Learned By:Torkoal *
***************************************************************************
***************************************************************************
*Wonder Guard* This Pokemon is completely invincible to all attacks *
************** except Super Effective hits. Attacks like Spikes, *
* Sandstorm, and the like will still hit this Pokemon. *
* *
* Learned By:Shedinja *
***************************************************************************
***************************************************************************
*-------* This Pokemon possesses no ability at all. *
********* *
* *
* Learned By:Nobody. Like Cacophony, it can only be obtained with a *
* cheat device. Perhaps to be used in Diamond/Pearl.... *
***************************************************************************
=========================
I5.Specific Contact Moves
=========================
Believe it or not, there IS a difference between connecting with the
Pokemon (basically just hitting them with an attack) and actual contact
moves. Such moves I call Specific Contact Moves. There's nothing too special
about them in battle. The only thing is is that several abilities have
actions that occur when a contact move is used aginst them. Here are those
abilities that have an effect:
******************************************
* Cute Charm * Effect Spore * Flame Body *
******************************************
* Poison Point * Rough Skin * Static* *
******************************************
Knowing this, there are a large number of moves the contact the opposing
Pokemon. Here are all the contact moves:
*Full List of Contact moves*
******************************************************************
*Aerial Ace *Dizzy Punch *Headbutt *Needle Arm *Skull Bash *
*Ancientpower*Double Kick *Hi Jump Kick*Outrage *Sky Uppercut*
*Arm Thrust *Double-Edge *Horn Attack *Overheat *Slam *
*Astonish *Doubleslap *Horn Drill *Peck *Slash *
*Bide *Dragon Claw *Ice Ball *Petal Dance *Smellingsalt*
*Bind *Drill Peck *Ice Punch *Poison Fang *Spark *
*Bite *Dynamicpunch*Iron Tail *Poison Tail *Steel Wing *
*Blaze Kick *Endeavor *Jump Kick *Pound *Stomp *
*Body Slam *Extremespeed*Karate Chop *Pursuit *Strength *
*Bounce *Facade *Knock Off *Quick Attack*Submission *
*Clamp *False Swipe *Leaf Blade *Rage *Superpower *
*Constrict *Fire Punch *Leech Life *Rapid Spin *Tackle *
*Counter *Flail *Lick *Return *Take Down *
*Crabhammer *Fly *Low Kick *Revenge *Thief *
*Cross Chop *Focus Punch *Mach Punch *Reversal *Thrash *
*Crunch *Frustration *Megahorn *Rock Smash *Thunderpunch*
*Crush Claw *Fury Attack *Mega Kick *Rollout *Tickle *
*Cut *Fury Cutter *Mega Punch *Scratch *Vice Grip *
*Dig *Fury Swipes *Metal Claw *Seismic Toss*Vital Throw *
*Dive *Guillotine *Meteor Mash *Shadow Punch*Waterfall *
******************* Wing Attack * Wrap *************************
=====================
I6.Soundproof Attacks
=====================
Incase you missed it in an earlier section, there is an ability called
Soundproof and several Pokemon are able to learn it. You may be confused
on what "negates all sound attacks" means. Specifically, all attacks that
involve sound don't affect this Pokemon at all (and likewise it won't take
any damage from them either). Also, there is the ability Cacophony. Only
found through cheat devices, it works EXACTLY like Soundproof. Why it was
never included in the game is anyone's guess. Either it was renamed and
never taken out of the main game or will be used in Diamond/Pearl. Anyways,
these are all the sound-based attacks:
***********************************************************
*Grasswhistle*Growl*Heal Bell*Howl*Hyper Voice*Metal Sound*
*Perish Song *Roar * Screech *Sing* Snore * Uproar *
************************* Uproar **************************
=================
I7.Status Effects
=================
One of the most annoying but strategic aspects of Pokemon are the lethal
Status Effects. These effects are attack related-only attacks from the
enemy (and a few specific attacks in general) give you one of the following
status effects. All of them hinder you one way or another. Some are awful,
others you can survive for a while with. Here they are:
PAR-Paralysis. Its a status effect mostly caused from Electric-type attacks,
but can be given by several other (remotely though). Sadly, under this
effect your guarenteed to go second as your speed is made 1/4ths of what it
usually is. Also, you have a 25% chance of not attacking on your turn from
being fully paralyzed. Like all status effects, a Pokemon Center will cure
it, as well as a Cheri Berry, Lum Berry, Full Heal and Paralyze Heal.
SLP-Sleep. Not so much an evil status effect as opposed to an annoying one.
Simply put, your put to sleep and can't do anything for 2-5 turns (unless
your Pokemon is taken to a Pokemon Center, or is given a Chesto Berry, hears
the Poke Flute, Full Heal, or an Awakening. The attack Rest puts the user
to sleep. Pokemon with the Early Bird ability wake up in half the time it
usually takes. Several abilities prevent Sleep as well.
PSN-Poisoned. After every turn, your Pokemon will lose 1/6th of its
maximum HP. However, there is one attack that is much different than normal
poisoning. That attack is Toxic. It badly poisons the target. At first they
only lose 1/16th HP, then 2/16th, 4/16, 8/16, and finally after 5 turns
they are dead unless taken to a Pokemon Center, Pecha/Lum Berry, Full Heal,
Full Restore, or an Antidote. Also out of battle, for every 4 steps you walk
all poisoned Pokemon take 1 HP damage. Careful.
BRN-Burn. The attack Will-o-Wisp is commonly found on Fire-type Pokemon to
create this status effect instantly. Burn cuts your Attack in half. That's
a huge amount and ensures your foe you won't be killing them soon. In
addition, you take 1/8ths maximum HP damage every turn. Its like an evil
poison attack. Lum/Rawst Berry, Full Heal, Burn Heal, or a Pokemon Center
will cure this.
FRZ-Frozen. Your Pokemon is exactly like the Sleep condition, but this status
effect is VERY rarely seen, as its quite uber. Your Pokemon can't do anything
just like sleep, but it doesn't last 2-5 turns. It can last anywhere from 1
turn to an infinite amount of turns. Randomness. If the attacker uses
Flamethrower or Fire Blast on the frozen Pokemon, they are defrosted. If the
frozen Pokemon uses Flame Wheel or Sacred Fire they will be defrosted.
Lum Berry, Ice Heal, Full Heal, Full Restore, and Pokemon Centers cure
this status effect.
FNT-Fainted. Your Pokemon has lost all of its HP and is completely unable
to battle under any circumstance. Although not technically a status effect,
FNT does appear on your party's screen so I'll count it here. The only ways
of making your Pokemon able to fight again is use any type of Revive item,
or visit a Pokemon Center. If your Pokemon had a status effect before being
fainted (Sleep for instance), then the Pokemon is cured once revived.
====================
I8.Status Conditions
====================
Special Conditions are pure evil as most veterans of the series would easily
voucher for. They are similar to Status Effects in a way; they mess up the
target Pokemon so they perform less than to expectations. But Status
Conditions screw around a Pokemon so much it can become unbearable to the
affected one. Unlike them, however, they aren't permanent. Some wear off
after a few turns and all of them go away after the battle (and sometimes
the attacking Pokemon) faints/ends. Some you can just switch Pokemon and
their cured. Alternatively, you can use these against your foes for an
advantage. Also, they stack. Unlike Status Effects, you can have multiple
Status Conditions on a Pokemon at once to totally hinder it from atacking!
Confused-This condition is the most common as there are many attacks that
easily cause Confusion. With this, your Pokemon can't tell up from down
and will have a 50% chance of either attacking like normal of attacking
itself. Should your Pokemon attack itself, the damage done is based on the
attack stat. Attacks such as Supersonic, Confuse Ray, Swagger, and Flatter
all cause confusion. Attacks such as Psybeam, Psychic, Confusion, amoung
others also CAN cause confusion, but generally at the low 10% chance.
This special condition will wear off if switched or after for waiting several
turns to pass.
Flinched-This is an extremely simple status condition to understand, but
a very annoying (and completely random) one within battle. Flinched is where
your Pokemon flinches and fear from and attack (still taking damage) and
loses its turn. Obviously, only the Pokemon that goes first can make a
flinch. The second attacking Pokemon can't make the other flinch. The King's
Rock item sometimes makes enemies flinch no matter what attack you use.
The attacks Fake Out, Headbutt, Sky Attack, Rock Slide, Needle Arm, Astonish,
Extrasensory, and Bite all have a chance of making an opposing Pokemon
flinch as well.
Disabled-The last move that the opposing Pokemon made will now be disabled
after using the attack Disable. Under disabled status, the Pokemon cannot
use the move that was disabled for several turns until it is allowed back
in the battle. Only one move at a time can ever be disabled, and it fails
if the other Pokemon hasn't made a move yet.
Attracted-When the move Attract is used against the other Pokemon, it becomes
infatuated (>_>; madly in love) with the other Pokemon. this effect can only
be obtained if the target Pokemon is the opposite gender as the user. Same
gander and genderless Pokemon can't be attracted. While infatuated, you have
a 50% chance of attacking the one you love, or sitting their drooling like
a lovesick fool. With such a high percentage of failure, its best to switch
out and forget it every happened.
Encored-When the attack Encore is used against a Pokemon, it is forced to
repeat the move it last did for 2-6 turns unless switched out. This attack
is useless if the enemy Pokemon hasn't made an attack yet or is holding the
Focus Band (The attack still "works" but is futile as Focus Band forces the
wearer to repeat the same attack anyways).
Trapped-It is impossible for the Pokemon to escape battle or be switched
out. This happens if you use the attacks Mean Look or Spider Web.
Alternatively, you can have the abilities Arena Trap or Shadow Tag. A Metal-
type is forced to stay in battle against someone with the ability Magnet
Pull, or use attacks Bind, Fire Spin, Wrap, Whirlpool, Sand Tomb, or Ingrain.
However, those attacks lose their trapped effect after several turns. Mean
Look and Spider Web last the battle unless the user faints or KO's the one
who was Looked/Webbed.
Note:Arena trap will NOT work against a Pokemon with the ability Levitate
or Run Away abilities, or those who are part Flying-type.
Cursed-When you use the attack Curse, the target is put under a spell that
drains 1/4th of their maximum HP after every turn. However, the user
sacrifices 50% of their maximum HP. Yes, you can commit suicide with this
attack. Few Ghost-types learn this move.
Tormented-Pokemon who have been tormented are not allowed to use the same
attack twice in a row. They are forced to always use something different. Use
the attack Torment to get this effect on a foe.
Taunted-The move Taunt enrages the foe to such a high degree that they are
forced to use attacks that do direct damage to the foe (Not attacks like
Calm Mind, etc.). This status condition lasts for several turns.
Imprisoned-The imprisoned Pokemon cannot use any moves that the user of
the attack knows. So if an Absol knew Imprison, Surf, Flash and Strength,
and a Lapras knew Psychic, Surf, Strength, and Flash and Absol used
Imprison, then Lapras would be forced to use only Psychic as that's the only
attack Absol doesn't share with Lapras.
Note:If both Pokemon know the SAME EXACT movesets, what happens? If you know
please e-mail me.
Seeded-A Pokemon that has used Leech Seed will have seeded their target.
After every turn, 1/16ths of the foes maximum HP is sucked away and is used
to restore you (not necessary the user if fainted). Lasts until the seeded
Pokemon switches out.
====================
I9.Type Attack Chart
====================
There are a total of 17 different types currently in the Pokemon games (and
its been confirmed that Diamond/Pearl will not add any more to that).
However, some types easily outbeat other types while some barely nick others.
Use the type chart here to determine what attacks are (not) effective against
other types.
******************
* Key: *
* Nrm=Normal *
* Fre=Fire *
* Wtr=Water *
* Ele=Electric *
* Grs=Grass *
* Ice=Ice *
* Fig=Fighting *
* Poi=Poison *
* Gro=Ground *
* Fly=Flying *
* Psy=Psychic *
* Bug=Bug *
* Roc=Rock *
* Gho=Ghost *
* Dra=Dragon *
* Drk=Dark *
* Stl=Steel *
* *
* *On Chart* *
* +=Super Effec- *
* tive *
* *
* -Not very Eff. *
* *
* Empty=Normally *
* Effective *
* *
* = Means can't *
* effect at all *
******************
****************************************
* DEFENDING POKEMON TYPE *
* |N|F|W|E|G|I|F|P|G|F|P|B|R|G|D|D|S|*
* |r|r|t|l|r|c|i|o|r|l|s|u|o|h|r|r|t|*
* |m|e|r|e|s|e|g|i|o|y|y|g|c|o|a|k|l|*
****************************************
Y *Nrm| | | | | | | | | | | | |-|=| | |-|*
O ****************************************
U *Fre| |-|-| |+|+| | | | | |+|-| |-| |+|*
R ****************************************
*Wtr| |+|-| |-| | | |+| | | |+| |-| | |*
A *======*********************************
T *Ele| | |+|-|-| | | |=|+| | | | |-| | |*
T *=====================******************
A *Grs| |-|+| |-| | |-|+|-| |-|+| |-| |-|*
C *======================*****************
K *Ice| |-|-| |+|-| | |+|+| | | | |+| |-|*
****************************************
*Fig|+| | | | |+| |-| |-|-|-|+|=| |+|+|*
T ****************************************
Y *Poi| | | | |+| | |-|-| | | |-|-| | |=|*
P ****************************************
E *Gro| |+| |+|-| | |+| |=| |-|+| | | |+|*
****************************************
*Fly| | | |-|+| |+| | | | |+|-| | | |-|*
****************************************
*Psy| | | | | | |+|+| | |-| | | | |=|-|*
****************************************
*Bug| |-| | |+| |-|-| |-|+| | |-| |+|-|*
****************************************
*Roc| |+| | | |+|-| |-|+| |+| | | | |-|*
****************************************
*Gho|=| | | | | | | | | |+| | |+| |-|-|*
****************************************
*Dra| | | | | | | | | | | | | | |+| |-|*
****************************************
*Drk| | | | | | |-| | | |+| | |+| |-|-|*
****************************************
*Stl| |-|-|-| |+| | | | | | |+| | | |-|*
****************************************
================
I10.Nature Lists
================
Also with the third generation of Pokemon we got something new. Natures.
They are specific natures that all Pokemon have. However, they don't seem
to do anything unless you read about it here. All natures affect your stats
with the exception of a few. They raise a stat 110% and lower one to 90% of
its potential. Here's the list of them:
*********************************
* Nature * 110% Stat * 90% Stat*
*********************************
*Adament * Attack * Sp. Def *
*Bashful * No Change *No Change*
*Bold * Defense * Attack *
*Brave * Attack * Speed *
*Calm * Sp. Def * Attack *
*Careful * Sp. Def *Sp. Attk *
*Docile * No Change *No Change*
*Gentle * Sp. Def * Defense *
*Hardy * No Change *No Change*
*Hasty * Speed * Defense *
*Impish * Defense * Attack *
*Jolly * Speed *Sp. Attk *
*Lax * Defense * Sp. Def *
*Lonely * Attack * Defense *
*Mild * Sp. Attk * Defense *
*Modest * Sp. Attk * Attack *
*Naive * Speed * Sp. Def *
*Naughty * Attack * Sp. Def *
*Quiet * Sp. Attk * Speed *
*Quirky * No Change *No Change*
*Rash * Sp. Attk * Sp. Def *
*Relaxed * Defense * Speed *
*Sassy * Sp. Def * Speed *
*Serious * No Change *No Change*
*Timid * Speed * Attack *
*********************************
==============================
I11.Frequently Asked Questions
==============================
I've roamed the boards for a while now and there are a lot of questions
that people ask over and over and OVER again. Real annoying.
Q:"Which starter is the best to choose from?"
A:All three have very different stats and evolutionary forms. For the easiest
time through the game, your best off choosing Bulbasaur. He can easily rip
through the first two gyms with one of his early attacks easily. He also
evolves the fastestm reaching Venusaur at Level 32. Squirtle and
Charmander both reach the final stages at Level 36, but Squirtle can easily
beat the first gym but snags at the second. Charmander can't do jack at both
of the beginning 2 gyms. His stats also tend to be quite low (Charmander's
that is). So overall, for an easy game choose Bubasaur, Squirtle for a
badass find evolution and kinda easy through the game, or Charmander for
a small challenge.
Q:"Why don't people just do Alt+130 for ,???"
A:Simple. I use the word Pokemon a helluva lot during this Walkthrough. If
I added up 5 seconds for every time I use Pokemon in this guide, it'd most
likely add up to at least and hour. An hour of my life just for a line over
an e? Pokemon looks the same as Pok,mon...
Q:"Is this game exactly like Red/Blue?"
A:Not exactly. Some things as a matter of fact HAVE been changed around. The
Mew Glitch is gone (A Gamer has been moved), also the MissingNo trick does
not work sadly. Pokemon locations in a few areas have been switched around,
and all trainers except for Rocket Grunts have first names now (Instead of
just "Cooltrainer" its now "Cooltrainer Steve" and the like). See earlier
sections for more info.
Q:"I want 128 Master Balls! Now!!11!"
A:I already said it, so I'll say it again:MissingNo has been prevented in
this game. You can get into a battle with him with the help of cheat devices,
but it'll screw up your game instead of giving you craploads of items. And
with cheat devices you can just GIVE yourself the items anyways. No point
in him anymore.
Q:"I got a password for the Rocket Warehouse on Sevii Island 5...but where's
the other one?"
A:"So many people are stumped on this one. Skip island 5! Head to island 6
and eventually to island 7 where you'll find the Sapphire stone your
looking for. You'll find the second password deep in island 7."
Q:"Which version is better: FireRed or LeafGreen?"
A:It all depends on what you want. I choose FireRed but LeafGreen got better
version-exclusive Pokemon :( So I recommend LeafGreen. But either way their
roughly the exact same game.
Q:"I choose <_Version Here_>. Which Pokemon am I missing out on?"
A:There's a section near the top of this guide that shows all of the
version exclusive Pokemon.
Q:"I have awesome Pokemon from G/S/C/R/B/Y! But when I linked to them all I
got was an error! How do I connect to them?"
A:Short story:You can't.
Long story:Due to massive differences between second generation and third
generation Pokemon, its impossible to trade with them. Reasoning behind it
is due to the battle mechanics totally switched around. IV's and EV's are
now much different than what 2nd generation used. Because these values
don't match up at all, trading is impossible. However, many Johto Pokemon
can be found in Pokemon Collosseum and XD Gale of Darkness, both of which
connect to the third generation. Jirachi can be found on the Collosseum Bonus
Preorder Disc (You can probably get it off of Ebay) and Celebi off of
the same disc, but the Japanese version. Yes, a full Pokedex is STILL
IMPOSSIBLE TO STUPID OBTAIN. We will never be able to fill it up, unless
you *wink wink* cheat.
Q:"Is fishing in this game like the old days or the newer, crappier method
Ruby/Sapphire uses?"
A:Why people don't just try it is beyond me.... Anyways, it is like the old
days. Throw it in the water and if there's a bite you'll battle. No pushing
A at all :)
Q:"I can't find this game anywhere! Where's the ROM???"
A:ROM's are bad. Very bad. Try harder looking for the game.
Q:"When I send my Pokemon out there are stars that appear around it. Why?"
A:Lucky bastard. You've found yourself a shiny Pokemon. These rare gems
are...well, rare. With every wild Pokemon fight you get in, your enemy has
a 1/8192 chance of being shiny (in other words, differently colored).
Catch them. You may never see another one again.
Q:"The woman in the Pokemon Center told me I had Pokerus. The hell is that?"
A:Get ready for a long explaination... Okay. Pokerus is one of the most (if
not THE most) useful way to train your Pokemon in the entire game. Pokerus
is shown as PKRS on the summary screen of your Pokemon in the spot a Special
Condition would normally take. But its useage is far more awesome than what
you could believe. The amount of EV's you gain from a battle are doubled!
So you basically halve the amount of time it takes to EV train a Pokemon
fully. Slap on the Macho Brace (which doubles EV's gained) and it takes
1/4ths the usual amount of time to EV train, cutting it to 20-30 minutes
only! Think of how many Pokemon you can make awesome in such a short amount
of time!
Sadly, however, there is a major catch to Pokerus. The virus will only last
48 hours and then it will dissappear form an infected Pokemon forever. Once
the virus has left, that Pokemon is marked with a black dot next to its
level in the summary screen showing its immunity to Pokerus. To keep Pokemon
infected, place them in the PC. Once in the PC they will never be cured.
Also once taken out again, the 48 hour timer is reset. Logically, you could
have Pokerus forever! That's amazing. But you really should, too. Its rarer
than shinies. I can't remember the exact value but after defeating a wild
Pokemon all of your Pokemon have a 1/15125 chance of being infected. Since
all 6 share this value, its really 6/15125 shot of getting it.
Then we have actually infected others in your party with Pokerus. Its
actually simpler than you think. All you need to do is keep a Pokemon with
Pokerus on your team, and others you want infected in your party as well
and just wait a few minutes. After some battles they'll be infected. Enjoy
your newfound training!
Q:"My Pokemon isn't holding an Everstone and I didn't push B. Why'd it stop
evolving?"
A:The Pokemon your trying to evolve has a friendship based evolution.
Attempting to evolve it would send the PokeDex into another dimension and
shatter the space-time continuum. If you don't want that occuring, you
have to beat the Elite 4 and grab the National Dex from Prof. Oak. He won't
hand it over like until your PokeDex contains at least 60 Pokemon.
Q:"I need to buy healing items but I have no money! Help!"
A:Battle trainers to start. Use the VS. Seeker to find some more battles
against those trainers that hand out wads of cash. Cycling Road works well
pre-Elite 4 and post Elite 4 you should try near Resort Gorgeous. If you
can get battles there with high ranked trainer, you'll make huge sums of
cash from the trainers. If you have your fighting Pokemon hold the Amulet
Coin which doubles the money won, you can have $500000 in about 20-40 minutes
depending on how strong your Pokemon are. The Amulet Coin is given to you
by one of Prof. Oak's aides. He can be found in the upstairs observation room
in the gatehouse that connects Celadon City and Cycling Road. You need at
least 40 Pokemon in your PokeDex to claim it.
Q:"I beat the Elite 4 and now I can't challenge them again. WTF??"
A:Lorelei is missing from the Elite 4. She's off on Sevii Island 4 in
the far back of Icefall Cave. She's defending some Pokemon from Team
Rocket. Destroy the Grunt, then finish the remainder of the Sevii Island
quest. Once you have re-established links to Hoenn, you can rechallenge the
Elite 4.
Q:"Sevii Islands 4, 5, 6, and 7? How? I can only visit 3!"
A:After obtaining the National Dex, head back to Celio on Island 1. He will
happily reward your accomplishments by upgrading your Island Pass to a
Rainbow Pass, allowing you to visit these islands.
Q:"I have a Water Bottle but I can't get into Saffron City!"
A:Yeah, they changed it around. Why is beyond me >_> Head into Celedon
Mansion and on the first floor is an old lady who'll hand you Tea. Give that
to them guards :)
Q:Lugia? Ho-oh? Where are them?
A:You need the Mysteryticket only obtainable through Nintendo's rip off
wonderspots. I'd just get Pokemon Colosseum and XD to get those 2. Cheaper
than a plane ticket to Nintendo World. Or, just use a cheat device. Same
result either way.
-----------------------------------------------------------------------------
~II.Beginnings of Your Journey and the First Badge~
-----------------------------------------------------------------------------
************************
***Mission Objectives***
************************
-Begin your game and watch Prof. Oak ramble on about Pokemon
-Understand the beginning aspects of the game
-Meet Prof. Oak outside and choose a starter Pokemon
-Battle with your rival
-Grab the PokeDex
-Head through Viridian Forest
-Battle for your first badge
Finally, we are able to start Pokemon FireRed/LeafGreen. Turn on your
Game Boy Advance/DS and watch the beginning cutscene. Looks crappier than
what it was originally. Bad thing that they changed it, huh? Press Start
as instructed on the title screen to officially begin your game. Once you
do so, you will be shown a screen with a diagram of a GBA and telling you
the controls to the game. Despite that, I already told you earlier so
in this guide. Afterwards, you will meet Professor Oak who will introduce
himself and talk about Pokemon and how their important creatures in our
life. Now, time to choose your character.
Oak will first ask if you will be playing as a male or a female trainer.
The only thing different about them is their sprites, otherwise they are
the same and is just for sexuality prefrences. After selecting your gender
you will be asked what your name is. People will call you by this name, but
it really doesn't change the game at all (again). Put in your name or
something stupid if you desire. Finally you will be shown your rival who
you've "been competing with since children". ... Right. You will be asked
to name him (Life should work this way). Name him Ass or Dorkhead or whatever
you prefer. I'll call him Gary during this guide since that's his most
common name when you ask people and he's in the show (which sucks anyway).
The remainder of his speech isn't anything worth noting.
Before we start, let me say that this is obviously an RPG. Talking to
everything, while not required, is useful to gather knowledge about the
surrounding areas or important future events in your quest or finding out
where the hell your supposed to go. Later in your quest you will recieve an
item that link to information you have talked to already, hence why I'm
stating to do so now.
Now, for my personal tutorial on what to do when starting the game. Press
Start to bring up a menu of options. The first option is Bag which lets you
view the contents of your bag currently. Right now we have nothing but it
will fill up pretty quick with tons of items on your journey.
Below that option in the menu you will find your name. This option takes
you to a picture of your Trainer's Card, showing your name, ID number (used
in several places on your journey), how many Poke Dollars you currently
have, and what badges you have obtained. Press A to flip to the back side.
Its blank for now, but events will put things there later on.
After that in the menu is Save. Pretty self-explainatory and you'll use it
a lot! Choose this to save the game at any time or point on your quest. You
can pick up where you left off later.
Below that option in the menu is the appropiately named Options tab. This
will take you to a screen where you can choose several options for your
game settings. Here they are:
Text Speed-This is how fast text appears on the screen. If your a slow
reader, keep it on slow. If you want all the text there right away put the
marker on fast. Medium speed text is the default.
Battle Scene-This option shows whether or not you wish to see battle
animations and attacks in battle. Set it to on or off. On is the default
selection here.
Battle Style-When you faint one of your opponents Pokemon, if this is on
you will be told who they are about to send out next and if you want to
switch or not. When set to Switch this will occur. On Set you'll skip right
to the new Pokemon coming out. Switch is the default.
Sound-You can manually choose whether you want to hear sounds sepretely
and better quality through 2 speakers or through one speaker. Or if your
using headphones then you can switch this option to headphones which is
useless when not actually wearing them. Stereo (2 speakers) is the
default setting here.
Button Mode-This setting has you select what you want the L and R buttons
to do. By default, pressing them brings up the Help screen for information
on your current situation. You can make them function as Left and Right
in the game or make L act as the A button (A button still works too though).
Frame-There is a border surrounding text in the game. Choose this to switch
between 10 different borders. Border 1 is the default in the game.
The final option in the menu is Cancel which exits out of it. Pushing B
works too.
Time to start exploring! You will begin the game in your room if you
couldn't tell. Walk over to the PC in the corner of your room and press A
to switch it on. You can do this in any Pokemon Center in the future, but
it contains more options (but you can activate a link to the PC at your
room from Pokemon Centers, so its all cool). Right now, choose to withdraw
items and withdraw the lone Potion you find in your PC. It will go to your
bag. You can use this to recover 20 HP from any weakened but not fainted
Pokemon. Since we have none right now, may as well save it for later. Head
downstairs and out of your house. FYI, the carpet is the door. Walk down from
it to leave (that stumped people in R/B/Y....).
=======================================================
II1.Pallet Town:Where the Shades of your Journey Await!
=======================================================
Now that were outside, inspect the sign in the middle of the town to find
the tagline above. Were just getting started on our journey. Head north
of Pallet Town and into the green grass. After a few steps, Professor Oak
will arrive on the scene and stop you. He will comment that its to dangerous
to walk outside alone (Were pretty old here you stupid duff). He will then
walk you to his laboratory which is the large building near your house that
you may have seen. Inside you will find your rival Gary waiting impatiently
for his Pokemon. Since he's so greedy, you get to choose first. In order
from left to right...
Bulbasaur (Lv. 5) ---> Ivysaur (Lv. 16) -----> Venusaur (Lv. 32)
Charmander (Lv. 5) --> Charmeleon (Lv. 16) --> Charizard (Lv. 36)
Squirtle (Lv. 5) ----> Wartortle (Lv. 16) ---> Blastoise (Lv. 36)
Bulbasaur, Charmander, and Squirtle. Which one will YOU choose? Personally,
I prefer Squirtle as Blastoise looks badass in battle. I'll use Squirtle
in this guide but other starters can easily be used. Just sub in their name.
Choose your starter and then Gary will snag one of the remaining starters.
Save here. Try to leave and Gary will battle you!
==================
II2.Gary Battle #1
==================
My Pokemon:
*******************
* Pokemon * Level *
*******************
*Squirtle * 5 *
*******************
Gary's Pokemon:
Choose your starter*******************************************************
------------------>* Bulbasaur * Charmander * Squirtle *
*******************************************************
* Charmander:Lv.5 * Squirtle:Lv.5 * Bubasaur:Lv.5 *
* Exp:67 * Exp:67 * Exp:67 *
*******************************************************
*Money:$80 *
*******************************************************
This is your first battle in the game. If you've never played Pokemon before,
here's how it works. There are four options in battle. Fight, Pokemon, Bag,
and Run. Fight shows you your Pokemon's current moves from which you choose
one to attack the opposing Pokemon. Pokemon shows you your party and you
can switch to other Pokemon there. Since this is your only one, its useless
now. Bag is your items and you can use them on your Pokemon. Finally is Run
where you can run away from a wild Pokemon battle, but not a trainer battle.
You may fail at running from wild Pokemon sometimes.
Select Fight in this battle and attack Gary's Pokemon with your lone
attacking move (either Tackle or Scratch). After vollying attacks back and
forth you should eventually win. If you run low on HP then feel free to use
the Potion we got from the PC. Don't hesitate to use items. Once you defeat
the enemy Pokemon you will recieve some Experience Points and level up to
Level 6. Your stats will raise a little.
After the defeat, Gary will moan and leave. Leave as well.
=======================
II3.Leaving Pallet Town
=======================
We have a Pokemon, we have some money, and we are totally ready to begin
our Pokemon adventure. First off though, your mom in your house will heal
your Pokemon when you talk to her. When you're all set, head north to Route
1. Get ready!
****************************
* Route 1 Pokemon Listings *
****************************
* Pidgey * Common *
* Rattata * Common *
****************************
About halfway through the route you will notice a guy walking in the grass.
He's not a trainer. Talk to him to recieve a free Potion either to make up
for the one used earlier or to save for later use. Either way, its not a
bad thing. Also, level up your starter to level 7 or 8 here. Its for the
best in the future.
Keep heading north on the straightforward route until you reach Viridian
City.
=============================================
II4.Viridian City-An Eternally Green Paradise
=============================================
Wow. As you enter the lush, green that is Viridian City you'll notice that
it is much different than what Pallet Town was. Its a bustling city with
people walking in various spots and many buildings. You'll notice a building
with a red roof. That's the Pokemon Center and almost all towns have one.
Enter it and talk to the nurse behind the counter for free healing if you
need it.
Also, there's a Pokemon Gym in the town. Gyms are where you try to
challenge a Gym Leader for a fight and if you win you recieve a badge.
Unfortunately, the leader of this town isn't in his gym so were unable to
challenge him. Pretty strange.
**************************** To the west of Viridian City is a short route
* Route 22 Pokemon Listings* with the following Pokemon on it. Sadly, you
**************************** don't have any form of Poke Balls with you so
* Pidgey * Common * the only thing you can do on this route is
* Mankey * Uncommon * raise your starter's level some more. Still,
* Spearow * Rare * level 7-8 is a good goal. More is better but
**************************** not completely necessary. At level 9 Charmander
learns Metal Claw, so it may prove useful to level him up that far to learn
that one attack. People who chose Bulbasaur or Squirtle at the beginning
should catch either a Spearow here or a Pidgey on Route 1 in a little while.
Spearow, though rare, starts with Gust which gets STAB since its part
Flying-type. Pidgey must be leveled up a few times to learn Gust. Either
one is a good future choice though. Charmander won't get beat up in
Viridian Forest alone though, so he's fine.
Once you've killed your fair share of Pokemon, return to Viridian City to
heal up a bit. Don't go any further on Route 22 because all there is is the
entrance to Victory Road. That's for the end of the game after having all 8
badges, something were not even CLOSE to being at right now so just forget
about it.
If you want to leave the city and continue on, head north. But sadly, a
moaning old fart will block your exit complaining he hasn't had his coffee
yet. (You know, in the time he's complaining he could just MAKE himself
coffee. WTF?) The only place left in the city if the building with a blue
roof, a Poke Mart. Enter it. As soon as you do though, the clerk will see
you as someone who came from Pallet Town. Psychics. He requests that you
head back and deliver a special parcel to Professor Oak that just came in.
Hurray for us.
Time to head back to Pallet Town. But instead of going through the grass like
normal, see the brown ledges? You can jump from the north of them, but can't
climb them from the south. Jump over them all for a shortcut back to Pallet
Town, skipping alll but the last patch of grass.
Once you hit Pallet Town, head into Professor Oak's lab and you'll find
Gary there. Walk up and Oak will hand you both a....
===============
II5.The PokeDex
===============
Every single game we obtain a new version of the Pokedex and each time its
settings and visuals of it are different. FireRed/LeakGreen are no different
when it concerns the Pokedex. Here's how it works if you've been living in
a hole for 11 years:
There are several modes to the Pokedex but the main one is Numerical. It
shows every Pokemon you've seen or owned next to their assigned Pokedex
number. There will be a Poke Ball next to any Pokemon that you own or have
at one time owned.
Also, there are a bunch of area modes that show the locations of Pokemon
such as grasslands, mountains, and what not. Generally you will find Pokemon
in these areas. Or, that's where you would "logically" find them. Don't
believe all that is said.
Grassland-These Pokemon enjoy sunlight and spend most of their lives in the
wilderness, generally on flat plains and where grass is abundant and many
other wild Pokemon roam.
Forest-Pokemon in this catagory prefer to live in deep forests, sometimes
making their lives in or on trees. They enjoy the expansiveness that forests
have to offer.
Water-These Pokemon prefer flooded or semi-deep areas, but not the ocean.
Can usually be found in anything that's not the ocean.
Ocean-Pokemon in this area enjoy living in the large, deep ocean freely
swimming wherever they want to.
Cave-Pokemon here dwell in caves of underground caverns and hate the light
the day has to offer.
Mountain-Pokemon here have made their lives up in the mountains where its
quiet and free of many people and other Pokemon.
Rough-Terrain-These Pokemon live in assorted areas, however these areas
aren't often traveled through by trainers.
Urban-Generally these Pokemon live in cities or with humans.
Rare-These select Pokemon are very special in their own way. However, not
all of them are one-of-a-kind.
A-Z-This mode obviously places all of the Pokemon in alphabetical order for
easy refrence.
Type-Find all Pokemon that match a specific type or dual types of your
choosing.
Smallest-Pokemon are assorted from the shortest heights to the largest
heights.
Lightest-Pokemon are assorted from the least amount of weight to the most
amount of weight.
After looking at that, Professor Oak will hand you 5 Poke Balls. Finally
we can catch some Pokemon! Leave now.
Before we head back to Viridian, you may want to stop inside Gary's house.
His sister will be there and she will happily hand you a Town Map, showing
all of the locations in Kanto. Spiffy if your ever lost or need to find how
to reach a certain city.
===========================
II6.To Viridian and Beyond!
===========================
Head back to Viridian City. Catch a Pidgey while your on your way there,
unless you prefer to obtain a Spearow on Route 22 instead. Anyways, once
you reach the town enter the Poke Mart.
**************************** There isn't much to offer in the Viridian
* Poke Mart Shopping List * Poke Mart at this point in the game. Stock up
**************************** on several Poke Balls preferably, a few Potions
*Poke Ball.............$200* and several Antidotes. Your likely to be
*Potion................$300* Poisoned within Viridian Forest and having some
*Antidote..............$100* healing items while your there is never a bad
*Paralyze Heal.........$200* thing. You won't be paralyzed for a while yet
**************************** so you can ignore that item. Once your done
shopping, leave the Poke Mart.
Head left to Route 22, but before entering it head north. You'll find a
Potion at the end of this short path. Nifty. Head onto Route 22. After the
first patch of grass you will meet up with Gary again. He'll brag to you.
Battle time!
==================
II7.Gary Battle #2
==================
This battle is completely optional. I recommend it just for the extra
experience that's always useful. Gary's Pokemon are pretty strong but if
you leveled up like I said it should be simple.
My Pokemon:
*******************
* Pokemon * Level *
*******************
*Squirtle * 11 * Yes, I know I'm slightly overleveled. His Pokemon can
******************* easily own you if your not around this level.
*Pidgey * 11 *
*******************
Gary's Pokemon:
Choose your starter*******************************************************
------------------>* Bulbasaur * Charmander * Squirtle *
*******************************************************
* Charmander:Lv.9 * Squirtle:Lv.9 * Bubasaur:Lv.9 *
* Exp:123 * Exp:123 * Exp:123 *
* Pidgey:Lv.9 * Pidgey:Lv.9 * Pidgey:Lv.9 *
* Exp:105 * Exp:105 * Exp:105 *
*******************************************************
*Money:$144 *
*******************************************************
Its your second Gary battle and things are a bit more difficult this time
around. He grabbed himself a Pidgey and got both of them up to level 9.
Pidgey knows Sand-Attack, and occasionally abuses it so much you won't be
able to even touch him. If you caught a Pidgey or Spearow switch out to
someone else to reset the lowered accuracy. If you can't attack, you can't
win. Duh. Good experience though ^_~
(This part on is the continued To Viridian and Beyond! section)
After the Gary battle, head back to Viridian and heal up at the Pokemon
Center. We won't see another for a little while so be prepared. Bring
Antidotes and some Potions for the road ahead. The old duff who was lying on
the ground earlier has gotten up and is happy to let you pass after having
is morning coffee and doughnut break. When you walk past him he will
apologize for his behavior and in return show you how to capture a Pokemon
(a little late now >_>). After the demonstration, he will hand you a
Teachy TV. This handy Key Item sats the Poke Dude and has a variety of
channels to help newbies to the game learn tactics and basic understanding
of how Pokemon works.
About capturing Pokemon:If you haven't done it already, here's how. In a
wild Pokemon battle attack the Pokemon to lower its HP. The lower the HP the
higher the capture rate. Inflict it with a status effect like sleep or
paralysis. Then select a Poke Ball from the Bag menu and chuck it at the
Pokemon. If your lucky, it will be caught and you can now use that Pokemon
in battle for your own purposes. Later on, you can buy much better and
expensive balls for easier capturing times.
Head north onto Route 2. Here is a lone patch of grass and what appears to
be another path on the other side of the trees. You can't reach there yet
however. No point in wasting time fighting Pokemon on the route. Head into
the building. You'll find some random people, then enter Viridian Forest.
===================
II8.Viridian Forest
===================
Once you enter the forest you will see a picture of the forest itself from
a cool, realistic view. This picture happens every time you walk into a
major landmark (not just the first time).
************************************ Cool music I have to admit for your
* Viridian Forest Pokemon Listings * first major area. For starters, this
************************************ area contains your first seen Pokemon
* Caterpie * Common * trainers. You get more experience from
* Metapod * Uncommon (LG) * Pokemon battles than wild Pokemon.
* Metapod * Rare (FR) * Also, there's a ton of wild Pokemon on
* Weedle * Common * the loose in this area. I highly
* Kakuna * Rare (LG) * recommend catching a Caterpie. I don't
* Kakuna * Uncommon (FR) * because I don't really need to, but it
* Pikachu * Rare * makes this stage of the game much
************************************ easier. Evolve it to Butterfree (Only
at level 10! Very quick). Butterfree is part Psychic and can destroy a lot
of Pokemon pretty fast with Confusion. It also has the Compoundeyes ability
which heightens its accuracy. Lowering it doesn't do too much good for
opposing Pokemon. Catch one or not, catch SOMETHING to fill your Pokedex a
little bit.
Head left to find a Poke Ball on the ground and a trainer. He won't fight,
but comments his friends are here and want to battle. Nice to know. Head
back to the right to find a Potion, then head north to your very first
trainer battle (Other than with Gary >_>)!
*********************************
*Bug Catcher Rick *
*********************************
*Weedle * Lv. 6 * Exp:66 *
*Caterpie * Lv. 6 * Exp:67 *
*********************************
*Money:$72 *
*********************************
His Weedle, along with most of them in the forest his Poison Sting in their
moveset. They won't hesitate to use it and there is a chance it could poison
you. Have antidotes ready to heal your Pokemon after battle. Head north after
the last battle to find another trainer.
*********************************
*Bug Catcher Doug *
*********************************
*Weedle * Lv. 7 * Exp:78 *
*Weedle * Lv. 7 * Exp:78 *
*Kakuna * Lv. 7 * Exp:106 *
*********************************
*Money:$84 *
*********************************
Another simple battle. Also a reason why I choose Pidgey. By now he's pretty
strong and owning these Bug types. Charmander shouldn't be having a problem
either. Squirtle and Bubasaur struggle a bit though. Anyways, kill his
Pokemon (why he didn't make all his Weedle's evolve to Kakuna's is beyond
me). After the battle if you continue the path north you will find an
Antidote lying on the ground. If you didn't buy any then this will save your
poisoned Pokemon. Since they have little HP at this point in the game, it
really matters. Continue right to find another trainer.
*********************************
*Bug Catcher Anthony *
*********************************
*Caterpie * Lv. 7 * Exp:79 *
*Caterpie * Lv. 8 * Exp:90 *
*********************************
*Money:$96 *
*********************************
This is actually easier then the last fight. They will probably use String
Shot to ensure you move second, then Tackle you. Eh, like that'll kill you
at all. Destroy and move on. Head right until you find another trainer in
your path :)
*********************************
*Bug Catcher Charlie *
*********************************
*Metapod * Lv. 7 * Exp:108*
*Metapod * Lv. 7 * Exp:108*
*Caterpie * Lv. 7 * Exp:79 *
*********************************
*Money:$84 *
*********************************
Still not getting much tougher. Caterpie isn't evolved for whatever reason.
The Metapods may use Harden to drag out the battle, so attack fast and hard
with whatever you got, preferably super effective attacks. Once you defeat
Charlie, head forward until you reach a fork in the road. Head right until
you reach a dead end, and a Potion. Head back to the fork and veer left.
You will run into the last trainer here.
*********************************
*Bug Catcher Anthony *
*********************************
*Weedle * Lv. 9 * Exp:112*
*********************************
*Money:$108 *
*********************************
He has only one Pokemon, but its a beefed up level 9 Weedle. It can hurt you
pretty badly if you let it, so stick with Gust or Ember if you've got them.
Otherwise, hope for the best and that Weedle doesn't poison you. It could
seal your fate sadly.
After the final battle, press A on the spot he's standing next to for a
hidden Potion, then continue north out of the Viridian Forest. Seeing
daylight once more, leave Route 2 and enter Pewter City.
===================================
II9.Pewter City:The Stone Grey City
===================================
Finally we have hit Pewter City. This town is home to your first gym where
you will try to compete for your first badge. How gleeful. Check out the
shop first, though.
**************************** The Pewter City shop has a heck of a lot more
* Poke Mart Shopping List * items than Viridian, which is pretty nice.
**************************** However, most of these items are useless to
*Poke Ball.............$200* you. Nothing can burn you at this point of the
*Potion................$300* game, and nothing can paralyze you either.
*Antidote..............$100* The Escape Rope is used to escape from dungeons
*Paralyze Heal.........$200* or other underground areas instantly,
*Burn Heal.............$250* teleporting to the entrance. Repel keeps
*Awakening.............$200* Pokemon under your leader's level away in the
*Escape Rope...........$550* wild for 100 steps so its useful when you need
*Repel.................$100* to reach a Pokemon Center and are stuck in a
**************************** dungeon. Buy some more Poke Balls if you
drained a lot of them which you may have by now. Also near the Poke Mart is
a guy who will take you to the Pokemon Museum, all you can see for $50.
There's nothing TO see though so don't waste your time.
In the top-left corner of the city is a small patch of green grass. Stand
in it right next to the fence and search the ground for a free, hidden Poke
Ball. Spiffy.
You can try to leave the city through the only other way:the east exit.
But some nerd will tell you that you need Brock's badge to pass through to
Route 3, and then escort you _very_ slowly to his gym. He won't leave until
then, or until we shoot him. Let's do the less violent task:beating Brock.
================
II10.Brock's Gym
================
The gym seems quite...tiny when you enter it. Expecting more of a
challenge right? Not in this gym at least. You'll find a mere one trainer
to fare against.
*********************************
*Camper Liam *
*********************************
*Geodude * Lv. 10 * Exp:183*
*Sandshrew * Lv. 11 * Exp:219*
*********************************
*Money:$220 *
*********************************
If you are able to defeat Liam's team very easily with Water Gun/Vine
Whip, then your easily capable of beating Brock even with a few scratches.
Otherwise, heal and train up a few more levels.
My Pokemon:
*******************
* Pokemon * Level *
*******************
*Squirtle * 14 * I'm not getting much else for a while. I'm only
******************* training useful Pokemon
*Pidgey * 14 *
*******************
Brock's Pokemon:
*********************************
*Gym Leader Brock *
*********************************
*Geodude * Lv. 12 * Exp:220*
*Onix * Lv. 14 * Exp:324*
*********************************
*Money:$1400 *
*********************************
This is one very easy fight. Seriously. If you choose either Bubasaur or
Squirtle at the beginning of the game, then at level 12 or 13 they can easily
destroy both of Brock's Pokemon in one hit with Vine Whip/Water Gun.
However, if you managed to pick Charmander then things are probably a
different story at this point. If you raised your Charmander to a high
level then it should at least know Metal Claw which is also super effective
against Brock's rock Pokemon. Pidgey is no good here, its owned by the
attack Rock Tomb very quickly. This also spells disaster for Butterfree if
some of you trainers decided to cop out and raise her. She can probably use
Confusion and one hit kill them, Onix may take two. But once again Rock Tomb
will make short work of your flyer. And even if she happens to survive, Rock
Tomb lowers your speed so its unlikely that you will be able to get another
hit in before going down for the count. Once you have crushed Brock for
good, he will concede defeat and hand you the Boulderbadge. This raises the
attack power of your Pokemon and lets you use *shudder* Flash outside of
battle. Also, he gives you TM 39, Rock Tomb.
================
II11.The TM Case
================
Brock will hand you the TM Case as well. This little device, found in the
Key Items area of your inventory, holds all of the TM's (Technical Machine)
and HM's (Hidden Machine) that you find on your journey. TM/HM's are now
known to look like CD's. Slap them ontop of your Pokemon's head and they
will learn the move the TM contains. TM's can only be used once, HM's can be
used infinite times. Also, not every Pokemon can learn a specific move. Keep
that in mind.
-----------------------------------------------------------------------------
~III.Of Speed, Greed, Crime, and Second Badge Time~
-----------------------------------------------------------------------------
************************
***Mission Objectives***
************************
-Obtain the Running Shoes
-Enter Mt. Moon
-Defeat Team Rocket within the mountain
-Enter Cerulean City
-Defeat Gary, again
-Rescue the Pokemaniac Bill
-Defeat Misty for the second Badge
You very well obtained your first badge! Now were a few steps close to
challenging the Elite 4. That's good and all, but we still need 7 more
badges. After the Gym battle, heal up at the Pokemon Center if necessary.
Now its time to leave Pewter City for a while. Exit via the east exit where
that nerdy dork has been replaced....
=================
III1.Speedy Shoes
=================
...by one of Professor Oak's aides. He will congratulate you on earning your
first badge and present a present (lol) from Oak. Its a pair of Running
Shoes! He will explain that to run you need to hold B. Simple as that. Now
we can go much faster than our crappy walking speed. Sadly, you need to
walk in houses still.
Head right to Route 3. To test if you passed Brock's Gym, you'll find a
crapload of trainers.
*********************************
*Lass Janice *
*********************************
*Pidgey * Lv. 9 * Exp:105*
*Pidgey * Lv. 9 * Exp:105*
*********************************
*Money:$144 *
*********************************
Well, at least their levels are lower than in the Gym so if you had trouble
in there then these should be a snap. If only we had Electric-types now.
Continue on the path to the next trainer.
*********************************
*Bug Catcher Colton *
*********************************
*Caterpie * Lv. 10 * Exp:112*
*Caterpie * Lv. 10 * Exp:112*
*Weedle * Lv. 10 * Exp:111*
*********************************
*Money:$120 *
*********************************
Also very simple. Charmander and Pidgey have fun here, ripping apart these
stupid Bug's. Continue on once finished.
*********************************
*Youngster Ben *
*********************************
*Rattata * Lv. 11 * Exp:133*
*Ekans * Lv. 11 * Exp:145*
*********************************
*Money:$176 *
*********************************
The levels are a bit higher, but we have a Poison type! If you raised a
Mankey, use it in this battle for easy experience. Fight the next trainer
you see afterwards.
*********************************
*Bug Catcher Greg *
*********************************
*Weedle * Lv. 9 * Exp:99 *
*Kakuna * Lv. 9 * Exp:136*
*Caterpie * Lv. 9 * Exp:102*
*Metapod * Lv. 9 * Exp:138*
*********************************
*Money:$108 *
*********************************
A lot of Pokemon, which adds up to a lot more experience. Nothing new from
the previous battles other than why he hasn't evolved some of his Pokemon.
Jump down the ledge to fight Calvin next.
*********************************
*Youngster Calvin *
*********************************
*Spearow * Lv. 14 * Exp:174*
*********************************
*Money:$224 *
*********************************
A high leveled Spearow. It destroys Bulbasaur, so don't use him here
obviously. Just attack it hard and fast. Not too tough. Afterwards, head
around the path again to find Sally.
*********************************
*Lass Sally *
*********************************
*Rattata * Lv. 10 * Exp:121*
*Nidoran(F) * Lv. 10 * Exp:126*
*********************************
*Money:$160 *
*********************************
Once again, nothing new here. After the battle, continue the path to find
another trainer.
*********************************
*Bug Catcher James *
*********************************
*Caterpie * Lv. 11 * Exp:124*
*Metapod * Lv. 11 * Exp:169*
*********************************
*Money:$132 *
*********************************
>_> He could have had 2 Butterfree's but decided on crappier Pokemon. Show
him how bad he sucks. After the battle, some of your Pokemon may have low
PP or HP. Return to the Pewter City Pokemon Center to rest up before you
continue your trek on Route 3.
**************************** There are a ton of Pokemon to be found on
* Route 3 Pokemon Listings * Route 3, but a lot of them are rare. You may
**************************** find Jigglypuff put you to sleep very easily
* Pidgey * Common * should it use Sing, despite how inaccurate the
* Rattata * Common * attack is. Should that happen you will easily
* Spearow * Common * be hit several times before waking up. You
* Jigglypuff * Uncommon * could use some of those Awakening I said to
* Nidoran(M) *Uncommon (FR)* buy in Pewter City. Or, you can just wait until
* Nidoran(F) *Uncommon (LG)* you reach the nearby Pokemon Center. Your
* Nidoran(M) * Rare (LG) * choice. You can catch the Nidoran family in
* Nidoran(F) * Rare (FR) * this route too, but one of them is rare in
* Mankey * Rare * each version. Don't bother with Mankey since
**************************** you can find them a bit more commonly on Route
22, which you may have passed up the chance earlier. Nidoqueen and Nidoking
are easily great Pokemon at this time of the game if you can raise their
levels high enough.
*********************************
*Lass Robin *
*********************************
*Jigglypuff * Lv. 14 * Exp:228*
*********************************
*Money:$224 *
*********************************
This is the last trainer on Route 3 thankfully. However, you should be
warned that Jigglypuff has the Cute Charm ability and if you attack her with
a contact attack then you will be Attracted to her should you be male.
Otherwise, go all out for the battle. She knows Sing and often uses it at
the beginning of the match. Continue along the route, catching any Pokemon
you want in the small patch of grass, until you reach a Pokemon Center.
Don't head inside just yet. There are a set of three rocks to the left of
the center. There is a hidden Persim Berry right behind the middle rock.
Stand to the side of that space and push A to obtain it. Its your first
berry of the game, and you will recieve a Berry Pouch which is where your
berries are stored.
===========================
III2.A Magikarp Investment?
===========================
Head into the Pokemon Center, and in the corner you will find a man who's
willing to sell a Magikarp for the low, low price of $500! Should you
choose to buy it, it comes at Level 5 bearing the attack Splash. Splash,
like the goggles, does nothing. You'll need to put it in the front of your
party, then switch out for it to gain any experience. It learns Tackle at
Level 15 though. It evolves to the powerful Gyarados at level 20. Its your
choice whether you want it or not. You get a Magikarp Stick in a little
while anyways, but if you want a Gyarados now be my guest. I hate the
Water/Flying type matchup anyways.
However, the entrance to Mt. Moon is just next door. Head inside!
====================
III3.Mt. Moon Terror
====================
****************************
* Mt. Moon Pokemon Listings*
****************************
* Zubat * Common *
* Geodude * Uncommon *
* Paras * Common *
* Clefairy * Rare *
****************************
You'll get an entrance picture once you enter Mt. Moon, and then fade into
the actual cave. Its all lighted up for you. Walk a little forward and pick
up TM 09-Bullet Seed. There is also a Paralyze Heal that is to the left of
the entrance, but another trainer guards it. What say we destroy his chances
of claiming it, okay?
*********************************
*Bug Catcher Kent *
*********************************
*Weedle * Lv. 11 * Exp:121*
*Kakuna * Lv. 11 * Exp:166*
*********************************
*Money:$132 *
*********************************
Head back towards the entrance to the cave after getting the item and
battle the trainer that stands near the wall.
*********************************
*Lass Iris *
*********************************
*Clefairy * Lv. 14 * Exp:204*
*********************************
*Money:$224 *
*********************************
Be warned that like Jigglypuff, Clefairy has the Cute Charm ability too.
Stay away from contact attacks. After the battle simply continue along the
path until you reach a ladder. Head down it. This small area is where you
can find Paras just so you know. Go down the ladder at the end of the path
to be ambushed by a Rocket Grunt.
*********************************
*Team Rocket Grunt *
*********************************
*Sandshrew * Lv. 11 * Exp:219*
*Rattata * Lv. 11 * Exp:133*
*Zubat * Lv. 11 * Exp:126*
*********************************
*Money:$352 *
*********************************
To the right of the Rocket Grunt after that battle you will find a rock.
Check it for a hidden Star Piece. Star Piece is worth a good amount of money
if you sell it in the Poke Marts. It has no use in battle. Head back up the
two ladders to the main entrance floor. Head south of the ladder for a
Potion on the ground and another trainer.
*********************************
*Super Nerd Joven *
*********************************
*Magnemite * Lv. 11 * Exp:219*
*Voltorb * Lv. 11 * Exp:241*
*********************************
*Money:$264 *
*********************************
>_> If you haven't noticed, pretty much all trainers' Pokemon are at level
11. Wimps. They need to raise them better. After the battle head north and
fight the next trainer that you encounter.
*********************************
*Bug Catcher Robby *
*********************************
*Caterpie * Lv. 10 * Exp:112*
*Caterpie * Lv. 10 * Exp:112*
*Metapod * Lv. 10 * Exp:153*
*********************************
*Money:$120 *
*********************************
Head along the right wall until you find a Rare Candy on the ground. Don't
use it for a while. Head north some more and talk to the man near the rocks.
Once done, head onward through the cave.
*********************************
*Lass Miriam *
*********************************
*Oddish * Lv. 11 * Exp:183*
*Bellsprout * Lv. 11 * Exp:198*
*********************************
*Money:$176 *
*********************************
Keep heading to the left until you see another set of stairs. Head down them
to find another Team Rocket Grunt.
*********************************
*Team Rocket Grunt *
*********************************
*Zubat * Lv. 11 * Exp:126*
*Ekans * Lv. 11 * Exp:114*
*********************************
*Money:$352 *
*********************************
Not getting too much harder really. After your done whipping this Grunt,
claim the TM 46-Theif on the small platform nearby. Also, there is an
Ether in the rock to the right. Search it for the hidden item. Head back
up the stairs. The path to the end of the cave isn't difficult, so just
keep fighting more trainers.
*********************************
*Youngster Josh *
*********************************
*Rattata * Lv. 10 * Exp:121*
*Rattata * Lv. 10 * Exp:121*
*Zubat * Lv. 10 * Exp:115*
*********************************
*Money:$160 *
*********************************
Not hard at all. Keep going after the battle.
*********************************
*Hiker Marcos *
*********************************
*Geodude * Lv. 10 * Exp:183*
*Geodude * Lv. 10 * Exp:183*
*Onix * Lv. 10 * Exp:231*
*********************************
*Money:$360 *
*********************************
Its kinda like Brock's Gym all over again. Before heading downstairs after
defeating this trainer, don't forget about the nearby Moon Stone. Its the
first of only four in Kanto! Once you've gone downstairs, follow the easily
seen path to find a Revive and another Rocket member.
*********************************
*Team Rocket Grunt *
*********************************
*Rattata * Lv. 13 * Exp:157*
*Sandshrew * Lv. 13 * Exp:258*
*********************************
*Money:$416 *
*********************************
I was playing my old Red version as I wrote this walkthrough and found this
same trainer has a haxxed in Level 16 Raticate on his team. It knew Hyper
Fang. That attack simply owned the majority of my team. How annoying. Its
good to see that they changed his Pokemon around a little. After the battle
continue along the path and fight the last Rocket Grunt in Mt. Moon.
*********************************
*Team Rocket Grunt *
*********************************
*Rattata * Lv. 13 * Exp:157*
*Zubat * Lv. 13 * Exp:150*
*********************************
*Money:$416 *
*********************************
After the battle, continue northbound a little bit more. Soon you will see
a rock inbetween two walls. Look in it for a hidden Moon Stone, the second
of four in Kanto. Just past the rock is a greedy nerd who happened upon 2
fossils of ancient Pokemon. However, he's not willing to share. Let's beat
the kindness out of him.
*********************************
*Super Nerd Miguel *
*********************************
*Grimer * Lv. 12 * Exp:231*
*Voltorb * Lv. 12 * Exp:264*
*Koffing * Lv. 12 * Exp:292*
*********************************
*Money:$288 *
*********************************
Miguel, after his horrible defeat, will open up kindly and allow you to
take one of the fossils for yourself while he will snatch the other. However,
which fossil do YOU want?
==========================
III4.Helix or Dome Fossil?
==========================
Each of these fossils, later in the game, will be revived into a Pokemon.
If you choose the Dome Fossil, then you can eventually make it become a
Kabuto who evolves into a Kabutops. Should you choose the Helix Fossil, then
you can later make it become Omanyte. It later evolves into Omastar. No
matter which one you choose, both are Rock/Water giving them both some
interesting movepools. Both evolutions have the Swift Swim ability, allowing
them to increase speed in rainy weather.
======================================
III5.The Cerulean "Point of No Return"
======================================
Well, choose whichever fossil will turn into the Pokemon of your prefrence
and Miguel will take the other one. Simple as that. Once that battle has
been taken care of, finish Mt. Moon and collect the Antidote on your way out
as you take the final ladder out of this area and breathe sunlight once
more. Head right from the cave to find two blackbelt's facing eachother.
They aren't trainers, but actually Move Tutors. They each will teach you a
specific move ONCE. The man on the left will teach you Mega Punch, a powerful
contact hit. The one on the right teaches Mega Kick, a very powerful, if not
slightly inaccurate attack. Don't use either of them for now as wasting them
on your crappy Pokemon is worthless. Keep heading right to find TM 05-Roar.
Save it for later.
Step off the ledge below the TM and inspect the ground for a hidden Razz
Berry. Its common in R/S so...meh. After this is "The Point of No Return"
as many people from the Red/Blue boards call it. Basically, once you jump
over this ledge you are stuck in this area of Kanto until a little later in
the game. Without much other choice you kinda need to jump that ledge. Do it
and be done with it.
****************************
* Route 4 Pokemon Listings *
****************************
* Rattata * Common * Ekans and Sandshrew are the only new Pokemon
* Spearow * Common * here, and they're version exclusive. Catch one
* Sandshrew *Uncommon (LG)* and move on.
* Ekans *Uncommon (FR)*
* Mankey * Rare *
****************************
=======================================================
III6.Cerulean City-A Mysterious, Blue Aura Surrounds It
=======================================================
**************************** There IS a new item this time around once you
* Poke Mart Shopping List * enter the Cerulean City Poke Mart. It is the
**************************** Super Potion. Although slightly more
*Poke Ball.............$200* expensive than a Potion, it heals 50 HP instead
*Super Potion..........$700* of just 20. Quite useful since by this time
*Potion................$300* some of your Pokemon have near if not more
*Antidote..............$100* than 50 HP. However, Repels have inflated an
*Paralyze Heal.........$200* additional $250 from the last time we saw them
*Burn Heal.............$250* in Pewter City. Stupid Poke-inflation. You
*Awakening.............$250* will be seeing much more of money-stealing
*Escape Rope...........$550* plans these people have as prices rise
*Repel.................$350* throughout the entire game. Cool >_> Once you
**************************** have finished your shopping, leave and enter
the house northern of you, on the left. Some guy here will explain to you
the benefits of each Badge is in and outside of battle. Talk to him if you
wish, but head out the back door. There are several flowers in a W sort of
shape. In the middle-bottom of this W you can find a hidden Rare Candy
stuck on the ground. Get out off of this guy's property and head into the
house next door. The guy in here will hand you a Berry Jar. He explains how
to crush berries using the Berry Crusher, a wireless GBA function.
South of these areas is the famous Cerulean Bike Shop! All right! Let's get
outselves a bike. It only costs a mere $1,000,000! Uh, where the hell are
we supposed to get THAT kind of money? You can do a crapload of battles to
raise that much money but it would take...a really long time to say the
least. Even if you did, you'd end up with $999,999 and only 1 buck short of
the basket. Well, forget about the idea for now. Head to the Pokemon Center
is you need to, then head north to find an old foe...
===================
III7.Gary Battle #3
===================
Yes, he's back for more.
My Pokemon:
*******************
* Pokemon * Level *
*******************
*Wartortle* 19 * Yes, I know I'm slightly overleveled. His Pokemon can
******************* easily own you if your not around this level.
*Pidgeotto* 21 *
*******************
Gary's Pokemon:
Choose your starter*******************************************************
------------------>* Bulbasaur * Charmander * Squirtle *
*******************************************************
*Charmander:Lv.18 *Squirtle:Lv.18 *Bubasaur:Lv.18 *
*Exp:246 *Exp:246 *Exp:246 *
*Pidgeotto:Lv.17 *Pidgeotto:Lv.17 *Pidgeotto:Lv.17 *
*Exp:411 *Exp:411 *Exp:411 *
*Rattata:Lv.15 *Rattata:Lv.15 *Rattata:Lv.15 *
*Exp:183 *Exp:183 *Exp:183 *
*Abra:Lv.16 *Abra:Lv.16 *Abra:Lv.16 *
*Exp:249 *Exp:249 *Exp:249 *
*******************************************************
*Money:$288 *
*******************************************************
This Gary battle can definately be difficult should your Pokemon be at
really low levels at this time. My team beat him just fine though. If your
getting owned badly, you can beat Misty's gym first. But, I find she's much
more difficult than Gary so your better sticking to train on Route 4.
You may have fought Gary on Route 22 earlier in the game. Remember he has
a Sand-Attack abusing Pidgey, right? He's evolved it into Pidegotto now.
If you thought he abused Sand-Attack before, he will do it once again should
he have the chance. Sometimes he doesn't though. I'm lucky enough to have
had him use only Tackle on me. He caught a "smart" Abra as Gary calls it.
However, all it can do is Teleport which is how it escapes wild battles.
But this is a trainer battle and it does nothing! Free experience! Rattata
is nothing since we saw plenty of Team Rocket members holding them. Sadly,
Gary hasn't evolved his starter despite the fact he should have by now.
Slap the shame out of him.
Gary will brag to you and then leave the screen, then come right back to
you. He states he picked up a useless item and wants you to have it as a
consolation prize for being one step behind him. Jerk. Its the Fame Checker.
This device allows you to see information you've talked to or inspected
about a famous person. You will fill up the spots that are empty eventually
on your quest so don't worry about it for now.
Gary will leave Cerulean for go now. This leaves open the path to Nugget
Bridge.
==================
III8.Nugget Bridge
==================
You've entered Nugget Bridge, or Route 24. Surpisingly, its not a bridge
over anything. More like a boardwalk or something. Anyways, defeat 5 trainers
to win a fabulous prize!
*********************************
*Bug Catcher Cale *
*********************************
*Caterpie * Lv. 10 * Exp:112*
*Weedle * Lv. 10 * Exp:111*
*Metapod * Lv. 10 * Exp:153*
*Kakuna * Lv. 10 * Exp:151*
*********************************
*Money:$120 *
*********************************
There are five trainers on Nugget Bridge and they will consistantly become
a bit harder as they go along. Gust or Ember, your pick for this battle. Move
on to the next trainer....
*********************************
*Lass Ali *
*********************************
*Pidgey * Lv. 12 * Exp:141*
*Oddish * Lv. 12 * Exp:199*
*Bellsprout * Lv. 12 * Exp:216*
*********************************
*Money:$192 *
*********************************
Lass's and thier putrid Grass-types. Same tactics in the last battle. Move
to the next one.
*********************************
*Youngster Timmy *
*********************************
*Sandshrew * Lv. 14 * Exp:279*
*Ekans * Lv. 14 * Exp:186*
*********************************
*Money:$224 *
*********************************
At least this battle is different. Their levels have gotten a bit higher.
Nothing too challenging really.
*********************************
*Lass Reli *
*********************************
*Nidoran(M) * Lv. 16 * Exp:205*
*Nidoran(F) * Lv. 16 * Exp:201*
*********************************
*Money:$256 *
*********************************
Both Nidoran have the ability Poison Point where contact moves will poison
you. And they know Poison Sting so they can poison you anyways. Heal if
necessary.
*********************************
*Camper Ethan *
*********************************
*Mankey * Lv. 18 * Exp:285*
*********************************
*Money:$360 *
*********************************
The last trainer has a strong Lv. 18 Mankey. If your team is weak you may
lose a few Pokemon to it but Gary was way harder than he is. Beat him to
claim your prize.
*********************************
*Team Rocket Grunt *
*********************************
*Ekans * Lv. 15 * Exp:198*
*Zubat * Lv. 15 * Exp:172*
*********************************
*Money:$480 *
*********************************
At the end of the bridge is a man who will reward you with, obviously, a
Nugget for beating Nugget Bridge. He will also ask you, seeing as your
so strong, if you'd wish to join Team Rocket. So many people have wanted to
say yes, including myself. But the man will answer "no" for you. Yeah >_>
People have issues in this game.
Now for a trick I found in the Codes and Secrets section. If you lose to
this Rocket Grunt and talk to him again, he will give you another Nugget!
You can keep doing this over and over again. Soon you'll have a ton of
Nuggets and can sell them for a truckload of money! Cool isn't it?
====================================
III9.Route 24+25-Via to Bill's House
====================================
Well. We're past Nugget Bridge and are pretty close to Bill's house.
Sadly, these routes are full of trainers we must fight through. However, its
good experience aren't I right?
******************************
*Route 24/25 Pokemon Listings*
******************************
* Pidgey * Common * We've got some new Pokemon on this route.
* Abra * Uncommon * Abra will use Teleport to run from battle
* Bellsprout * Rare(LG) * on its turn, so either luck out on
* Oddish * Rare(FR) * catching one of put it to sleep. Bellsprout
* Metapod * Rare * or Oddish may be worth your time should you
* Caterpie * Uncommon * choose to raise them.
* Weedle * Uncommon *
* Kakuna * Rare *
******************************
Head to the left to find a trainer searching the grass for something.
*********************************
*Camper Shane *
*********************************
*Rattata * Lv. 14 * Exp:171*
*Ekans * Lv. 14 * Exp:186*
*********************************
*Money:$280 *
*********************************
Just so you know, catch an Abra even if you don't wanna use it. You can
trade it for something else later. Head north of this trainer to find TM 45-
Attract. Cool. Head to the right and fight the onslaught of trainers.
*********************************
*Hiker Franklin *
*********************************
*Machop * Lv. 15 * Exp:282*
*Geodude * Lv. 15 * Exp:276*
*********************************
*Money:$540 *
*********************************
Yeah. Just destroy him and move to the next trainer.
*********************************
*Hiker Wayne *
*********************************
*Onix * Lv. 17 * Exp:393*
*********************************
*Money:$612 *
*********************************
Onix shouldn't be a problem at this point of the game, right? After the
battle, stand on the left side of the lower left square near here. Take
several steps right to find a hidden Pecha Berry on the ground. Continue on
to the next trainer.
*********************************
*Youngster Joey *
*********************************
*Rattata * Lv. 15 * Exp:183*
*Spearow * Lv. 15 * Exp:186*
*********************************
*Money:$240 *
*********************************
Another easy battle. Wipe out and move on.
*********************************
*Youngster Dan *
*********************************
*Slowpoke * Lv. 17 * Exp:360*
*********************************
*Money:$272 *
*********************************
Slowpoke can drag out the battle with Amniesia, but otherwise shouldn't
take too long. Move on.
*********************************
*Picnicker Kelsey *
*********************************
*Nidoran(M) * Lv. 15 * Exp:192*
*Nidoran(F) * Lv. 15 * Exp:189*
*********************************
*Money:$300 *
*********************************
Seen it, defeated it. Only she has slightly higher levels than trainers with
these 2 Pokemon. Eh.
*********************************
*Hicker Nob *
*********************************
*Geodude * Lv. 13 * Exp:238*
*Geodude * Lv. 13 * Exp:238*
*Geodude * Lv. 13 * Exp:238*
*Machop * Lv. 13 * Exp:244*
*********************************
*Money:$468 *
*********************************
Water. Loads of it. After the battle you should see an item in a small area
surrounded by trees. After you defeat Hiker Nob, let the trainer guarding
the entrance walk down to you. If you don't you'll need to wait until later
to pick up TM 43-Secret Power. Battle the next trainers.
*********************************
*Camper Flint *
*********************************
*Rattata * Lv. 14 * Exp:171*
*Ekans * Lv. 14 * Exp:186*
*********************************
*Money:$224 *
*********************************
He's a camper. And his name is Flint. Irony?
*********************************
*Youngster Chad *
*********************************
*Ekans * Lv. 14 * Exp:186*
*Sandshrew * Lv. 14 * Exp:279*
*********************************
*Money:$224 *
*********************************
I swear Ekans Lv. 14 is commonplace around here for some reason. And it
sucks! Get better Pokemon people! Okay, after the battle you'll notice some
flowers. On the far left one diagonally to the top left of it is a hidden
Oran Berry. Continue on.
*********************************
*Lass Haley *
*********************************
*Oddish * Lv. 13 * Exp:216*
*Oddish * Lv. 13 * Exp:216*
*Pidgey * Lv. 13 * Exp:153*
*********************************
*Money:$208 *
*********************************
After the final, really easy battle, stand to the left of Lass Haley and
walk to the left one step and then up one step. Press A to discover a
hidden Bulk Berry. Also, talk to the girl near the water for an addition to
Misty's Fame Checker. Enter the nearby house.
==========================
III10.Bill the Pokemaniac!
==========================
Welcome to Bill's house or cottage or whatever it is (I'm pretty sure Bill
lives in Goldenrod City so maybe its just some summer gettaway place).
Inside you will find a wierd looking Pokemon. After talking to it, the
"Pokemon" reveals itself to be Bill. He cross-fused himself with a Pokemon
because he's weird, and now he needs YOUR help to seperate the DNA. If you
don't want to, to damn bad. We have no choice. He will enter a small machine
in his house and tell you to activate it. Do so by standing infront of the
computer and press A.
After rescuing Bill, he will show his gratitude by handing you an S.S
Ticket. This little guy will allow you to board the S.S Anne currently
docked at Vermillion Bay. Bill also tells you he created the PC Storage
System in Kanto. From here on in Pokemon Centers, "Someone's PC" is now
"Bill's PC". Also, you can leave the house and reenter to search the
computer on info about Eevee, Flareon, Jolteon, and Vaporeon.
The only thing left is the Cerulean Gym, so take the path sout of Bill's
house as a shortcut back to the city. Heal up if needed, then enter the gym.
=================
III11.Misty's Gym
=================
Wow. Is this a swimming pool or a gym? Misty's here and after all of the
trainer's you faced you should easily be at high enough levels to take her
ass down. Fight both of the trainers in the gym before hitting on Misty.
*********************************
*Swimmer Luis *
*********************************
*Horsea * Lv. 16 * Exp:283*
*Shellder * Lv. 16 * Exp:331*
*********************************
*Money:$64 *
*********************************
No problem. Head for the next trainer near Misty.
*********************************
*Picnicker Diana *
*********************************
*Goldeen * Lv. 19 * Exp:451*
*********************************
*Money:$380 *
*********************************
Looks hard but its still simple. Anywho, talk to Misty for the battle for
your second badge!
My Pokemon:
*******************
* Pokemon * Level *
******************* Bite > Misty
*Wartortle* 24 *
*******************
*Pidgeotto* 24 *
*******************
Misty's Pokemon:
*********************************
*Gym Leader Misty *
*********************************
*Staryu * Lv. 18 * Exp:408*
*Starmie * Lv. 21 * Exp:931*
*********************************
*Money:$2100 *
*********************************
Wow! Her Pokemon are far higher than the ones you have been battling
much earlier. Even if your at a good level you still may get your ass
kicked by Misty. Starmie is a very fast Pokemon and may go before yours if
your Pokemon have crap speed. Both of her Pokemon know Swift which will
never miss under any condition. Also, both of her Pokemon know Water Pulse
which is a powerful move easily capable of confusing you. Highly annoying.
Misty has several Super Potions backed up in her pocket and when her Pokemon
are in the red zone she will nearly fully heal them. If you want to avoid
dragging out the battle, use an attack to get them in the low yellow then
follow up with a powerful attack to finish them off. Starmie can kill quite
quickly, so do this tactic on him. Once you win you will recieve the
Cascadebadge and TM 03-Water Pulse. You can also use Cut outside of battle.
We don't even HAVE that attack yet!
-----------------------------------------------------------------------------
~IV.Partyless Boats, Slaves, and the Third Badge~
-----------------------------------------------------------------------------
************************
***Mission Objectives***
************************
-Recover TM 28-Dig
-Claim a "free" Bike in Cerulean
-Board the S.S Anne and battle some trainers there
-Fight Gary (again)
-Claim HM 01-Cut
-Fight for your Third Badge
Now that we have defeated Misty we can finally leave the awkward Cerulean
City and make way towards Vermillion City. From the Gym head to the Pokemon
Center to heal your hurt Pokemon from the battle. Loop around to the back
of the Pokemon Center head towards a building with a police officer standing
next to the door. Talk to her to find out a robbery has been comitted here.
Enter the house to find it completely ransacked and a worried couple. They
are complaining that their Dig TM was stolen and now something will happen
without it. Alternatively they COULD just get a damn shovel. Lazy slobs.
We will be the good doobies in this situation and get the TM back. Leave
through the hole in the back wall and into the backyard of this place to
find an "innocent bystander" standing there dressed in Team Rocket uniform.
He should try lying a tad better.
*********************************
*Team Rocket Grunt *
*********************************
*Machop * Lv. 17 * Exp:319*
*Drowzee * Lv. 17 * Exp:370*
*********************************
*Money:$544 *
*********************************
This guy should be no problem after defeating Misty. Once you have defeated
him he will return TM 28-Dig. You can't give it back to the duff in the house
as he will claim its "still missing". What a dope. Continue on down south
and out fo Cerulean City and into Route 5.
******************************
* Route 5/6 Pokemon Listings *
******************************
* Pidgey * Common *
* Oddish * Common (FR) *
* Bellsprout * Common (LG) *
* Meowth * Common *
******************************
We haven't entered Route 6 just yet but we will soon. That route has the
same Pokemon Route 5 has so its all good. We have seen these guys already
except for the elusive Meowth. Although pretty crappy in his movepool,
evolution and stats, he has an awesome ability. It is Pickup. This ability
after battle gives him a chance of holding an item which you can take off
of him for actual use. It could be a Berry, Potion, whatever. The higher the
level of a Pokemon with Pickup the better items they will find. Persian,
Meowth's evolution, loses the Pickup ability. So keep it at Meowth if you
want the ability, otherwise catch it or not and move on. You could head
toward the east but a large bush prevents you from entering. Head south
as you were doing. Inbetween the hedge fences there are several ledges with
the only grass patches on this route. At the bottom you will find the Pokemon
Day-Care Center. In here you can leave 1 Pokemon to gain experience and new
attacks (of which you can't control which attacks are overwritten) and
naturally level up. Your Pokemon will gain 1 Experience Point for each step
you take so with the running shoes you can make some weak Pokemon like that
Magikarp from earlier gain several levels and make it....less crappy. To
retrieve your Pokemon is $100 + $100*Each level your Pokemon has gained. Can
get quite expensive after a while.
====================
IV1.Underground Path
====================
Continue along the path after that and into the gatehouse leading to Saffron
City. The guard there will moan and complain he's thirsty and won't let
anybody inside the city. Logic >_> Nextdoor to the gatehouse is a small
house with an underground path. Inside of it there is a girl who in FireRed
will trade a Nidoran(M) for a Nidoran(F) or in LeafGreen she will trade a
Nidoran(F) for a Nidoran(M). If you have the appropiate Pokemon then trade
if you want to, then head downstairs into the underground path. There isn't
much along this path. Just some green ground. Nice to look at. Its quite
long but its the only way to bypass Saffron City for the time being. Once you
reach the end of the path and leave, head all the way to the left side of
the route. Face right for a Rare Candy and face north for a Sitrus Berry.
This should be your third Rare Candy in the game. You better be saving them
for later.
There are several trainers on Route 6 so let's dispose of them.
*********************************
*Bug Catcher Keigo *
*********************************
*Weedle * Lv. 16 * Exp:177*
*Caterpie * Lv. 16 * Exp:181*
*Weedle * Lv. 16 * Exp:177*
*********************************
*Money:$192 *
*********************************
This isn't too hard, is it? Move on after winning.
*********************************
*Camper Ricky *
*********************************
*Squirtle * Lv. 20 * Exp:292*
*********************************
*Money:$400 *
*********************************
He should have evolved his Squirtle when he had the chance. Waste him for
his pitiful mistake. Next trainer...
*********************************
*Picknicker Nancy *
*********************************
*Rattata * Lv. 16 * Exp:195*
*Pikachu * Lv. 16 * Exp:280*
*********************************
*Money:$320 *
*********************************
Slightly tougher than before but overall still easy. Get ready for the
hardest trainer on the route.
*********************************
*Bug Catcher Elijah *
*********************************
*Butterfree * Lv. 20 * Exp:685*
*********************************
*Money:$240 *
*********************************
Here is that evil Butterfree that I mentioned in the first section.
Butterfree has the ability Compoundeyes where its accuracy on all attacks is
increased 30%. Basically that amounts to Sleep Powder, Stun Spore, Leech Seed
and his other attacks hitting almost, if not all the time. Try destroying him
in one of two shots otherwise he can lay waste to your Pokemon. Its unlikely
he will waste all of them but it never hurts to be careful. Awakenings may
be required here.
*********************************
*Picknicker Isabelle *
*********************************
*Pidgey * Lv. 16 * Exp:187*
*Pidgey * Lv. 16 * Exp:187*
*Pidgey * Lv. 16 * Exp:187*
*********************************
*Money:$320 *
*********************************
One hell of a lot easier than the previous trainer I suppose. Waste all of
her low level Pidgey's.
*********************************
*Camper Jeff *
*********************************
*Spearow * Lv. 16 * Exp:198*
*Raticate * Lv. 16 * Exp:397*
*********************************
*Money:$320 *
*********************************
Aww, the little guy has a haxxed Raticate. And it knows Hyper Fang. But since
were at a (hopefully) high level it shouldn't massacre you like it should.
Once you have defeated him move down into Vermillion City.
================================================
IV2.Vermilion City-The Port of Exquisite Sunsets
================================================
First off, your Pokemon are probably nearly wiped out after the series of
battles you just encountered. Enter the Pokemon Center and heal up. Inside
of the Pokemon Center, next to the counter is a woman who will hand you the
VS. Seeker when you talk to her. When fully charged up, you can use it on
nearby trainers on the screen to see if they want to rematch you. If they
do, a "!!" will appear above their head. If they don't then a "X" will
appear. If you haven't faced them before then just a "!" will appear. Talk
to the affected trainers for a rematch. You CAN'T use this in caves or
buildings to rematch trainers. After its use you need to walk 100 Steps
before the battery is all juiced up again (Battery life of the PSP?
Awesome!). Head outside after this.
Just to the left of the Pokemon Center is a small house. Enter it to find
the Fishing Guru. Tell him that you love fishing and he will hand over the
Old Rod. This AMAZING (*sarcasm*) rod enables you to fish into water you are
standing next to! If you get a bite you will be forced into an engaging
battle with a low level Magikarp. Get yours today!
South and then east of this house is the Pokemon Fan Club. It is in here that
a bunch of senior citizens gather around and talk about Pokemon and show them
off to each other. You can talk to these people here who show off what appear
to be nothing but dolls of Pokemon and a useless blob of information about
them. Talk to the chairman of the Fan Club at the top of the room. He will
talk about his loving Rapidash and how warm and soft and furry it is.....
...blah...and at the end of his invigorating story he will hand you a Bike
Voucher. This little ticket enables you to recieve a free bike from the
Cerulean Bike Shop. Hightail it back to Cerulean and grab a bike. This bike
makes you go much faster on the overworld so its quite handy. Register it
for the Select button for easy use, and pick up a Spearow if you haven't
already near Cerulean. Get another if your using one in your party because a
future trade requires him.
You will notice that near the shore is some sand in Vermillion. At the very
bottom left corner of it is a hidden Max Elixir. Stand next to that very
square and hit A for the hidden item.
****************************
* Poke Mart Shopping List *
****************************
*Poke Ball.............$200* There are no more Potions available in shops
*Super Potion..........$700* from here on out except in Pewter and
*Antidote..............$100* Cerulean. Ice Heal is newly added and just as
*Paralyze Heal.........$200* useless. You have yet to see an Ice-type
*Awakening.............$250* Pokemon or even a move that can possibly freeze
*Ice Heal..............$250* you. No point in buying one of these for a
*Repel.................$350* while.
****************************
The last thing to do in Vermillion is check out the S.S Anne. Near the Poke
Mart is a long dock streaching out into the water. At the end is a guard who
will check if you have a ticket, then let you aboard.
======================================
IV3.S.S Anne-Cruise Ship of the World
======================================
You will appear on a short dock leading to the cruise ship S.S. Anne which
just so happens to be docked in Vermillion Harbor currently. If you recall,
Bill said something about a party being held on the S.S. Anne and that he
didn't like it. Well, sorry to say that there is no party. Makes us wonder
why the ship hasn't set sail just yet. A sailor on board when you enter will
tell you that the passengers are very anxious and want to take their emotions
out by battling with unsuspecting trainers, namely you. But hey, we kinda
came here for the battles so its win-win!
Start by taking the hallway to the right. The indents on the wall are rooms
you can enter but don't do that for now. Head south when you can and go
downstairs. Down here is a trash can which, when expected will yield a rare
Hyper Potion. These things heal 200 HP and since we don't have anything near
that amount its best to save it for later. Head inside the door near you for
a non-trainer who will blabber on about how ultra cool his Machoke is. Ignore
his propaganda and grab the Super Potion on the table next to him. The room
next to him has 2 sailors wanting a fight.
*********************************
*Sailor Duncan *
*********************************
*Horsea * Lv. 17 * Exp:301*
*Tentacool * Lv. 17 * Exp:382*
*Shellder * Lv. 17 * Exp:352*
*********************************
*Money:$544 *
*********************************
The majority of the passengers inside the S.S. Anne have many Water-types on
their team so you will be stuck facing Pokemon like this. If your having
trouble beating them then level up a little on previous routes. Use the VS
Seeker there if you desire.
*********************************
*Sailor Leonard *
*********************************
*Shellder * Lv. 21 * Exp:436*
*********************************
*Money:$672 *
*********************************
The other trainer in the room has a bit more of an extensive Pokemon. It's
a buffed up Shellder which can easily confuse you with Water Pulse. Nothing
too major. Head next door with a trainer waiting as soon as you enter.
*********************************
*Sailor Dylan *
*********************************
*Horsea * Lv. 17 * Exp:301*
*Horsea * Lv. 17 * Exp:301*
*Horsea * Lv. 17 * Exp:301*
*********************************
*Money:$544 *
*********************************
This trainer also isn't too hard considering he's just using multiple weak
Pokemon. Idiots. There is an Ether in this room so grab it then leave. The
room next door has another trainer.
*********************************
*Sailor Huey *
*********************************
*Tentacool * Lv. 18 * Exp:405*
*Staryu * Lv. 18 * Exp:408*
*********************************
*Money:$576 *
*********************************
This battle isn't much different than the previous ones. Use something to
waste these guys once more. Near Huey is another item, this time its TM 44-
Rest. Grab it an leave next door. There are two more trainers who want a
fight.
*********************************
*Fisherman Barny *
*********************************
*Tentacool * Lv. 17 * Exp:382*
*Shellder * Lv. 17 * Exp:352*
*Staryu * Lv. 17 * Exp:385*
*********************************
*Money:$612 *
*********************************
Some more Water Pokemon. Kill them all and move onto the next trainer.
*********************************
*Sailor Phillip *
*********************************
*Machop * Lv. 20 * Exp:376*
*********************************
*Money:$640 *
*********************************
Finally we find someone without a Water-type. Machop isn't too tough if you
have someone with Gust which easily kills it. Once you have finished the
battle, head out onto the hall and head back upstairs. Head north until you
hit a wall then enter the first cabin on the right. Another trainer will
fight you.
*********************************
*Gentleman Thomas *
*********************************
*Growlithe * Lv. 18 * Exp:351*
*Growlithe * Lv. 18 * Exp:351*
*********************************
*Money:$1296 *
*********************************
Something to throw you for a loop. This guy has some Fire-types on the ship.
Shouldn't be too difficult to douse them down. The next room over has a
woman who will let you sleep for a while, restoring your Pokemon kinda like
a Pokemon Center. Continuing on the next cabin has another trainer wanting
a fight.
*********************************
*Gentleman Arthur *
*********************************
*Nidoran(M) * Lv. 19 * Exp:243*
*Nidoran(F) * Lv. 19 * Exp:240*
*********************************
*Money:$1368 *
*********************************
This battle also shouldn't take you too long. Some strong attacks will wipe
these guys out. Once your done head to the next cabin over. The woman in
here will ask you for some cherry pie. Yeah, I'm pretty sure we look nothing
like waitresses on this ship let alone do we ever say a word in this game.
Head to the next cabin and you will find several people talking about their
Wigglytuff on display in the room. Still, no trainers. We came here for
battles people! The last room here on the hall has two trainers wanting a
fight.
*********************************
*Lass Ann *
*********************************
*Pidgey * Lv. 18 * Exp:211*
*Nidoran(F) * Lv. 18 * Exp:226*
*********************************
*Money:$288 *
*********************************
Pretty basic party. Very, very weak at this point in the game and still
questioning why they just don't evolve the damn things. Destroy and face the
other trainer.
*********************************
*Youngster Tyler *
*********************************
*Nidoran(M) * Lv. 21 * Exp:270*
*********************************
*Money:$336 *
*********************************
Just as easy if not easier. Once you have finished the battle head to the
next cabin over to find a dectective trying to sniff out Team Rocket. Why
he is doing it on a cruise ship leading to the ocean is way beyond me. Maybe
he watched the TV show and assumed Team Rocket would steal everyone's Pokemon
or something. Ignore and head back onto the hall. Head all the way down the
hall and into the door at the end to wind up inside the kitchen. Like the
previous cabins, nobody in here will actually fight you. However, inspect the
three trash cans on the right wall. The first has a Pecha Berry which cures
Poison. The second has a Cheri Berry which cures Paralysis and the last one
has a Chesto Berries which cures Sleep. The trash can in the lower left
corner has a Great Ball hidden inside. Leave the kitchen.
Head up the hallway and up the stairs there. Head south down the barren
hallway then up more stairs to be put on the ships deck. There are several
trainers waiting here.
*********************************
*Sailor Trevor *
*********************************
*Machop * Lv. 17 * Exp:290*
*Tentacool * Lv. 17 * Exp:382*
*********************************
*Money:$544 *
*********************************
A weak Machop and yet ANOTHER Tentacool. See one, see them all. Destroy and
face the other trainer.
*********************************
*Sailor Edmond *
*********************************
*Machop * Lv. 18 * Exp:339*
*Shellder * Lv. 18 * Exp:454*
*********************************
*Money:$576 *
*********************************
Nothing else new here. Just a little more money and a Shellder. Almost done
fighting on the S.S. Anne now. Head back to the entrance room of the ship
and on the bottom area of it enter the first cabin on the left. In here is
a man who will show you a picture of Snorlax, adding it to your Pokedex.
In the next cabin is an item but with two trainers urgently guarding it.
*********************************
*Fisherman Dale *
*********************************
*Goldeen * Lv. 17 * Exp:403*
*Tentacool * Lv. 17 * Exp:382*
*Goldeen * Lv. 17 * Exp:403*
*********************************
*Money:$612 *
*********************************
>_> I'm done with this. Just kill them.
*********************************
*Gentleman Brooks *
*********************************
*Pikachu * Lv. 23 * Exp:403*
*********************************
*Money:$1656 *
*********************************
If you can't defeat this Pikachu easily then you are going to have a rough
time in the gym. Once done here claim the Stardust on the table which you
can sell in the Poke Mart later for some more money. Head to the next cabin.
It doesn't have a trainer but it does have someone you can talk to if that's
special. The next cabin over has an X Attack lying on the table but we need
to defeat 2 trainers to see you don't claim it.
*********************************
*Gentleman Lamar *
*********************************
*Growlithe * Lv. 17 * Exp:331*
*Ponyta * Lv. 17 * Exp:553*
*********************************
*Money:$1224 *
*********************************
Douse down these guys. Defeat the other trainer as well.
*********************************
*Lass Dawn *
*********************************
*Rattata * Lv. 18 * Exp:219*
*Pikachu * Lv. 18 * Exp:315*
*********************************
*Money:$288 *
*********************************
Not too hard I guess. Defeat her Pokemon and get the item on the table. The
remaining two cabins in the ship have people that will talk to you but no
trainers. Skip them if you like. Save the game and heal and head forward to
meet with Gary. He brags that he's caught 40 Pokemon so he basically has
every Pokemon attainable to this point. But is he better?
==================
IV4.Gary Battle #4
==================
My Pokemon:
*******************
* Pokemon * Level *
*******************
*Wartortle* 29 * I have no real intention of getting anything better for
******************* quite a while. I'm still doing fine....
*Pidgeotto* 28 *
*******************
Gary's Pokemon:
Choose your starter*******************************************************
------------------>* Bulbasaur * Charmander * Squirtle *
*******************************************************
*Charmeleon:Lv.20 *Wartortle:Lv.20 *Ivysaur:Lv.20 *
*Exp:603 *Exp:603 *Exp:603 *
*Pidgeotto:Lv.19 *Pidgeotto:Lv.19 *Pidgeotto:Lv.19 *
*Exp:459 *Exp:459 *Exp:459 *
*Raticate:Lv.16 *Raticate:Lv.16 *Raticate:Lv.16 *
*Exp:397 *Exp:397 *Exp:397 *
*Kadabra:Lv.18 *Kadabra:Lv.18 *Kadabra:Lv.18 *
*Exp:558 *Exp:558 *Exp:558 *
*******************************************************
*Money:$720 *
*******************************************************
Gary has the same Pokemon as before, with the exception that a few of them
have evolved and have grown several levels. As you can see, someone has been
using a Game Shark if he has a Lv. 16 Raticate. Stupid cheater. When his
Pokemon are in the deep yellow or red he will deicide to switch out to
better his luck. As if that will help any. As long as your levels tower over
his then you should win fairly easily. After he loses he will leave the ship.
==========================
IV5.The Mew Delivery Truck
==========================
If you played the original Red/Blue then you will recall that if you surfed
east from the dock leading to the S.S Anne you would stumble upon a piece
of land with a truck on it. Nobody knew what the truck was or how it could
be interacted with.
That same truck is in FireRed/LeafGreen now. Although you can't get Mew like
it has been speculated over 11 years from the truck, it is a cool thing to
see. But you can't go on the dock after the S.S. Anne leaves. If you want
to see it then trade a Pokemon that knows Cut already to your game. This
allows you to skip the next section and when you can use surf out of battle,
come back and see the truck.
=========================
IV6.The Useless HM 01-Cut
=========================
If your not going to do the aforementioned trick then let's finish out trip
through the ship. Head up the hall and up the stairs.
This is the captain's room and upon inspecting the trash can you can see
he's....well let's not go there. Talk to the seasick captain and you will
give him a relaxing massage which will cure his seasickness. In his gratitude
he will hand you HM 01-Cut. This crappy TM is a awful move in battle. If
you teach it to a Pokemon then they can cut down those small stubs of bushes
we've been seing around here as well as access Lt. Surge's Gym. Don't waste
it on a good Pokemon. Instead...
=========================
IV7.A Farfetch'd Solution
=========================
Leave the S.S. Anne and you will unfortunately be forced to part with it
forever as you watch it sail away. If we were on it we'd be in trouble I
suppose. Head over to the Pokemon Center in Vermillion for a quick heal.
Head for the PC and take out that old Farfetch'd you traded for a long time
ago. We're not going to actually use it in battle but instead make it learn
Cut. Open the TM Case and put the CD on his head for him to learn it. Better
him than your actual team. Also pick up the Abra we caught earlier as we are
going to be trading him soon.
==================
IV8.Diglett's Cave
==================
You can enter Vermillion Gym should you choose to skip the next few sections
in which case just head down to the section. If you want a bit of an
advantage on his Gym as well as some extra experience in money then follow
these steps. As long as you have Farfetch'd and the Abra then your ready to
go.
Head east of Vermillion City to find a cave entrance. This is Diglett's Cave.
Head down the ladder and ride the bike if you want to. This cave is totally
simple and you can't get lost in it as its just a straight path mostly. As
you could probably guess, the only Pokemon you will find in here are Diglett
and its evolution Dugtrio. Dugtrio is a very rare sighting in this cave and
you are likely to find him at around Lv. 30 (The time a Diglett would
naturally evolve into Dugtrio). Dugtrio is very fast and knows Arena Trap
which prevents fleeing unless your current Pokemon is either part Flying-type
or has the ability Levitate. I recommend catching a Diglett. As you can see
by my team I desprately need one but I'm going against all odds and not
catching one because I don't feel like it. If you want the easy way out then
catch one. Otherwise defeat several for some experience. Head for the exit
and back to the open.
======================
IV9.A Once-Seen Trade?
======================
When you exit Diglett's Cave you will noticer your right back on Route 2,
the same route witrh Viridian Forest that we traveled through at the
beginning of the game. Crazy. Head south of the exit to find a house
previously inaccessable. Inside is a crazy man who will trade his raised
Mr. Mime for your lousy Abra. Obviously its quite a good trade since Abra
sucks (his evolutions don't though). Mr. Mime is an interesting Pokemon
necessary for filling the Pokedex. He comes with Calm Mind which boosts
Special Attack and Special Defense by one level. Very nice.
Once you have donw the trade head south into the gatehouse. Inside is another
of Professor Oak's aides who if you have at least 10 Pokemon in your Pokedex
will gladly hand you HM 05-Flash.
=================================
IV10.A "Flash"-back to Ugly Times
=================================
That's right veterans. We get HM 05-Flash. We have been stuck with this HM
being #5 for over 10 years, spanning across 11 games. When Diamond/Pearl
get released it will become an inevitable 13 games. Why the hell they
created this HM for the sole purpose of using it ONCE in the entire game
outside of battle is stupid. By a $20 flashlight and $5 batteries and your
good to go through some caves. Technology is poo in this game. Flash is
nothing more than an attack like Sand-Attack, Double Team, etc. All it
does is lower your opponents accuracy. Because HM's can't be removed for a
long time this monstronsity is forced to stay with us. The horror! Since
accuracy raising/lowering attacks are so useless you will NEVER see Flash
in competitive gameplay. Its description says all:
Flash
Power --- Accuracy 70
PP:20
"A blast of light is sent out to blind foes. Also illuminates caves."
...
Three dots explains all. For something like Sand-Attack you'd think it would
have 100% accuracy. IT'S A HUGE LIGHT! HOW DOES IT MISS? What does the foe
Pokemon do, close their eyes?
==============================
IV11.A Short Pewter City Visit
==============================
Leave the gatehouse, but keep heading southbound. You will stumble upon an
Ether. If you want a Paralyze Heal then keep heading south until you find it
on the ground. After this head back to Diglett's Cave. Cut down the small
tree near it an reenter Pewter City.
Head to the northern part of the city to find the Pokemon Museum. Normally
you would have to pay to enter to see useless exibits but we are gonna break
in for free for a bigger prize. Nearby the museum entrance is a tree we can
cut down. Do so. By cutting down the tree you gain access to the back door of
the museum. head inside.
Inside is a man who will teach one of your Pokemon the move Seismic Toss.
This attack will always do damage based on your Pokemon's level. A Level 80
Pokemon will do 80 damage no matter what. Also, the bookshelf in the corner
contains the final piece of Brock's Fame Checker. Remember that thing?
Inspect the bookcase for it.
But in the top corner of the room is what we really came here for. There is
a man who will talk about a fossil restoration machine on Cinnabar Island.
He will then ask you to take the Old Amber sitting next to him to the island
so that it can be revived. You don't have any choice so collect the Old
Amber and leave the room.
You can head back to Vermillion City now, but you might want to learn a new
move first (or at least remember the location for later). In Viridian City
there is a man behind a cuttable bush that will teach you Dream Eater, a
Leech Life sort of attack against sleeping Pokemon. Its very powerful. Learn
or save for later if you wish. Head back through Diglett's Cave back to
Vermillion City after this.
======================
IV12.Last Few Trainers
======================
Before we take on the Vermillion Gym we have a last chance to raise our
levels a little more. Head a little more east of Diglett's Cave to reach
Route 11.
******************************
* Route 11 Pokemon Listings *
******************************
* Spearow * Common *
* Drowzee * Uncommon *
* Sandshrew * Common (LG) *
* Ekans * Common (FR) *
******************************
This time around we see an entire pod of new faces to these parts. Nothing
of real interest other than Drowzee which isn't that good anyways. Head north
to find an Awakening. There are a plenty of trainers on this route and I
recommend fighting them all. Find the first one nearby.
*********************************
*Youngster Eddy *
*********************************
*Ekans * Lv. 21 * Exp:279*
*********************************
*Money:$336 *
*********************************
Kids need to learn how to raise better Pokemon. Move to the next trainer.
*********************************
*Youngster Dillon *
*********************************
*Sandshrew * Lv. 19 * Exp:378*
*Zubat * Lv. 19 * Exp:218*
*********************************
*Money:$304 *
*********************************
Another simple team. Zubat is a tad annoying if it confuses you. Move on.
*********************************
*Engineer Braxton *
*********************************
*Magnemite * Lv. 21 * Exp:400*
*********************************
*Money:$1008 *
*********************************
Magnemite knows Sonicboom which deals 20 damage no matter what. Weak Pokemon
can easily get destroyed in this battle.
*********************************
*Gamer Darian *
*********************************
*Growlithe * Lv. 18 * Exp:351*
*Vulpix * Lv. 18 * Exp:243*
*********************************
*Money:$1296 *
*********************************
Douse out these Pokemon. This trainer hands over a decent of money to say
the least, however. Get onto the next trainer.
*********************************
*Youngster Yasu *
*********************************
*Rattata * Lv. 17 * Exp:207*
*Raticate * Lv. 17 * Exp:420*
*Rattata * Lv. 17 * Exp:207*
*********************************
*Money:$272 *
*********************************
A very pathetic battle with another haxxed Raticate. Defeat them and move on.
Nearby that trainer is a rock in the middle of nowhere. You may have guessed
right, there is a hidden item in there. It's an Escape Rope.
There is a gatehouse to the right of us. We will go in there lastly though.
Head for the next batch of trainers south of you.
*********************************
*Gamer Dirk *
*********************************
*Voltorb * Lv. 18 * Exp:396*
*Magnemite * Lv. 18 * Exp:342*
*********************************
*Money:$1296 *
*********************************
I suppose this is preperation for the gym. Hopefully you can defeat Electric-
types with ease now. Next trainer.
*********************************
*Gamer Jasper *
*********************************
*Bellsprout * Lv. 18 * Exp:324*
*Oddish * Lv. 18 * Exp:300*
*********************************
*Money:$1296 *
*********************************
Stun Spore is a common move these two Pokemon will use to infuriate you. Try
to take them both out pretty quick. After the battle pick up the X Defend
nearby and face the next trainer.
*********************************
*Youngster Dave *
*********************************
*Nidoran(M) * Lv. 18 * Exp:231*
*Nidorino * Lv. 18 * Exp:454*
*********************************
*Money:$288 *
*********************************
If only kids had more money, they'd be worthwhile. His Pokemon are pretty
easy to kill and shouldn't hurt you too much. Fight the next trainer.
*********************************
*Engineer Bernie *
*********************************
*Magnemite * Lv. 18 * Exp:342*
*Magneton * Lv. 18 * Exp:621*
*Magnemite * Lv. 18 * Exp:342*
*********************************
*Money:$864 *
*********************************
One heck of a lot of Electric-types. Shouldn't be too hard, especially if you
have Charmeleon as they are part Steel which is weak to fire. Fight the last
trainer on thsi route afterwards.
*********************************
*Gamer Hugo *
*********************************
*Poliwag * Lv. 18 * Exp:297*
*Horsea * Lv. 18 * Exp:319*
*********************************
*Money:$1296 *
*********************************
He is pretty simple either way. Once you are done with this battle you should
head inside the gatehouse we skipped a few seconds ago. If you head upstairs
in the gatehouse then you will find a girl who wishes (in LeafGreen) for a
Nidorina in exchange for a Nidorino. In FireRed the opposite is asked where
she wants Nidorino and you will recieve a Nidorina. These Pokemon are much
stronger than the pre-evolved forms making them kinda useful at this point
in the game. You can trade if you want to. I don't care. Also up here is
another one of Professor Oak's aides. He will hand you the Itemfinder if
there are at least 30 Pokemon registered in your Pokedex. The Itemfinder
isn't one of the more useful items in the game. When used it to some extent
points you in the direction of hidden items on the ground. This guide details
where these things are in the first place making this item obsolete. If you
happen to have 30 Pokemon then get it anyways just for completion's sake.
Head downstairs and take the east exit.
You won't go far before a large thing blocks your way. It happens to be the
Pokemon Snorlax which feels like blocking the road. There aren't any nearby
industrial cranes so we are stuck heading back to Vermillion City. Heal up,
cut down the tree near the gym, talk to the sign for part of Lt. Surge's
Fame Checker and enter the gym.
========================
IV13.Vermillion City Gym
========================
There's something ironic I did first playthrough of the game. I realized
nothing stops you from skipping this gym until the end of the game when you
need its badge for access to Victory Road. Sure, you miss out on not using
Fly but you CAN skip it. There's no reason to actually do that so let's just
finish this gym.
Here are the three trainers in the room. Same strategy for each:just kill
them, preferably with Diglett.
*********************************
*Engineer Baily *
*********************************
*Voltorb * Lv. 21 * Exp:463*
*Magnemite * Lv. 21 * Exp:400*
*********************************
*Money:$1008 *
*********************************
*********************************
*Sailor Dwayne *
*********************************
*Pikachu * Lv. 21 * Exp:369*
*Pikachu * Lv. 21 * Exp:369*
*********************************
*Money:$672 *
*********************************
*********************************
*Gentleman Tucker *
*********************************
*Pikachu * Lv. 23 * Exp:403*
*********************************
*Money:$1656 *
*********************************
This trainer has a powerful Pikachu. Still, shouldn't be that difficult.
Save and heal and come back to the gym. Lt. Surge is guarded by an electric
force field. To clear it you must find 2 secret switches back-to-back hidden
in the trash cans. When you find one....
X=Switch
Y=Possible other switch
T=Trash cans
X Y T
Y T T This possibility gives you a 1/2 chance of getting it right.
T T T
Y X Y
T Y T This possibility gives you a 1/3 chance of getting it right.
T T T
T Y T
Y X Y The bad fortune gives you a 1/4 chance of getting it right.
T Y T
Point is, when you find the switch the other one will be in a trash can
right next to it. If you pick the right one then the doors will open. If
you don't the locks reset and you must find the first one again. Good luck!
Face Lt. Surge when you finish.
My Pokemon:
*******************
* Pokemon * Level *
******************* This isn't exactly the best way to go about this battle
*Wartortle* 29 * just so you know...(Note:I'm not including HM slaves
******************* here just so you know).
*Pidgeotto* 29 *
*******************
*Dugtrio * 28 *
*******************
Lt. Surge's Pokemon:
*********************************
*Gym Leader Lt. Surge *
*********************************
*Voltorb * Lv. 21 * Exp:463*
*Pikachu * Lv. 18 * Exp:315*
*Raichu * Lv. 24 * Exp:627*
*********************************
*Money:$2400 *
*********************************
Unless your packing Pokemon matching my team (because you play the game like
crap and I'm just doing it for the sake of finishing the game differently)
then this battle should be real simple. Diglett! If you caught one of these
guys then this battle should be over really fast. Shock Wave is like Swift
as it will never miss. Of course, it doesn't affect Diglett the slightest.
Just use Dig for an "lol'ing" win. You will recieve the Thunderbadge (how
creative...) for winning and TM 34-Shock Wave after the battle. The
Thunderbadge allows you to use Fly outside of battle.
-----------------------------------------------------------------------------
~V.There's Evil Afoot! And the Fourth Badge!~
-----------------------------------------------------------------------------
************************
***Mission Objectives***
************************
-Create an HM Slave
-Battle to and through Rock Tunnel
-Defeat your rival again
-Enter Rocket Game Corner
-Find and defeat Giovanni
-Battle for your fourth badge
Before you leave Vermillion Gym, make sure to talk to everyone if you haven't
already done so. One of the trainers will spill out some more info for Lt.
Surge's Fame Checker file. That should put you at 5 entries, missing only one
of them. Head for the Pokemon Center to heal one last time and check the
bookshelf for the last entry.
At this time I suggest getting a Meowth or Oddish as both of them can learn
Flash AND Cut. Perfect HM slaves. If you already taught Cut to somebody
(which you obviously did) no big deal. You do need Flash on someone so make
it somebody useless. Abra works as well.
We will soon be heading towards the dreaded Rock Tunnel where we need to
exercise Flash. Its a large cavern and getting lost can get you stuck for
a while. Head to the Poke Mart and stock up on several Escape Ropes and many
Repels to keep wild battles away for a short time. Buy plenty of Super '
Potions as trainers lurk there as well.
Head back to Cerulean City. Don't actually enter the city but hug the fence
on the right wall. It leads to a pathway once inside the city bounds and it
leads to a small tree which can be Cut down.
==================================
V1.Route 9-En Route to Rock Tunnel
==================================
******************************
* Route 9 Pokemon Listings *
******************************
* Spearow * Common *
* Rattata * Uncommon *
* Sandshrew * Common (LG) *
* Ekans * Common (FR) *
******************************
Eh. The same is Route 11 basically just without Drowzee in place of the
crappy Rattata. Route 9 is crawling with trainers, 10 to be exact. Several
of these fights are totally optional but you will be surprised to find out
shortly that these trainers have pathetically low leveled Pokemon. If your
looking for high experience then this isn't the right area. Its best to
defeat all of the trainers, though, because the experience you milk is more
useful now then never. Battle whoever you wish and skip whatever you don't
want to. We're near Rock Tunnel.
Battle the first trainer. Its a forced battle.
*********************************
*Picnicker Alicia *
*********************************
*Bellsprout * Lv. 18 * Exp:324*
*Oddish * Lv. 18 * Exp:300*
*Bellsprout * Lv. 18 * Exp:324*
*Oddish * Lv. 18 * Exp:300*
*********************************
*Money:$360 *
*********************************
Well...there is the off chance that you will be put to sleep or paralyzed
by Oddish should you be unable to destroy him quickly. This can be a
frustrating battle should you be under many status effects, so switch out
whenever you can. Just below her is TM 40-Aerial Ace. This is an amazing
attack but don't waste it now. Head east for the next trainer.
*********************************
*Hiker Jeremy *
*********************************
*Machop * Lv. 20 * Exp:376*
*Onix * Lv. 20 * Exp:462*
*********************************
*Money:$720 *
*********************************
Nothing too major in this battle. Stay away from Physical attacks as they
barely scratch these Pokemon. When you reach the fork in the path, head
north to fight several more trainers.
*********************************
*Camper Chris *
*********************************
*Growlithe * Lv. 21 * Exp:408*
*Charmander * Lv. 21 * Exp:292*
*********************************
*Money:$420 *
*********************************
As like the previous battle, Water attacks will work wonders here. Fight the
next trainer nearby Chris.
*********************************
*Bug Catcher Brent *
*********************************
*Beedrill * Lv. 19 * Exp:646*
*Beedrill * Lv. 19 * Exp:646*
*********************************
*Money:$228 *
*********************************
We finally see a smart trainer evolve their Weedle's. Beedrill can quickly
Poison you in which case head north and west towards the exit and back to
the Pokemon Center. If your still fighting fit, head back to the fork and
down south over the ledge and head east for a surprise trainer.
*********************************
*Hiker Alan *
*********************************
*Geodude * Lv. 21 * Exp:387*
*Onix * Lv. 21 * Exp:486*
*********************************
*Money:$756 *
*********************************
Nearby Alan is a Burn Heal. You probably won't need it for a while but it's
good to have one now incase a Growlithe burn you or something. After picking
up the item, head all the way back to the fork once again. Take the last
available path-heading east. Once you hit a wall head north for another
trainer.
*********************************
*Bug Catcher Conner *
*********************************
*Caterpie * Lv. 20 * Exp:226*
*Weedle * Lv. 20 * Exp:222*
*Venonat * Lv. 20 * Exp:321*
*********************************
*Money:$240 *
*********************************
Wipe him out like you have done to previous trainers and feel free to laugh
at never evolving once his Pokemon. Lamer. Left of him is another trainer.
*********************************
*Camper Drew *
*********************************
*Rattata * Lv. 19 * Exp:231*
*Ekans * Lv. 19 * Exp:252*
*Sandshrew * Lv. 19 * Exp:378*
*Sandshrew * Lv. 19 * Exp:378*
*********************************
*Money:$380 *
*********************************
A slightly diverse team. More efficent than what we have seen thus far and
also no haxed Raticate. Destroy him and head back to the right and then
north for another trainer.
*********************************
*Hiker Brice *
*********************************
*Geodude * Lv. 20 * Exp:367*
*Machop * Lv. 20 * Exp:376*
*Geodude * Lv. 20 * Exp:367*
*********************************
*Money:$720 *
*********************************
Another simple battle. They can't hurt you that bad. Wash out and continue
on. A few steps left of Brice is a small path of ground that holds a hidden
Chesto Berry. Head right and over the ledge for another trainer.
*********************************
*Picnicker Caitlin *
*********************************
*Mewoth * Lv. 21 * Exp:339*
*********************************
*Money:$460 *
*********************************
I was hoping for a higher leveled Pokemon...that is just pathetic. Enter
Route 10.
******************************
* Route 10 Pokemon Listings *
******************************
* Spearow * Common *
* Voltorb * Common *
* Rattata * Uncommon *
* Sandshrew * Common (LG) *
* Ekans * Common (FR) *
* Mankey * Rare *
******************************
There is a new face here, and its about time. The first Electric-type
available to this point in the game (other than Pikacrap) is Voltorb. He
gains levels at an exceptionally fast rate and will evolve to the more
powerful Electrode pretty quickly. There isn't a real need to catch him but
do so if you wish. To the south is the entrance to Rock Tunnel and a little
bit more south than that is the abondoned Power Plant. Rumors say something
lurks in there...but we can't access it for now so forget about it. You
couldn't handle the thing there now anyways. You can train here in this patch
of grass but the fourth Gym is quite a ways away with tons of trainers
inbetween. Nearby is one last trainer near the entrance of Rock Tunnel.
*********************************
*Picnicker Heidi *
*********************************
*Pikachu * Lv. 20 * Exp:351*
*Clefairy * Lv. 20 * Exp:291*
*********************************
*Money:$400 *
*********************************
Shouldn't be much of a last problem. Feel free to use the Pokemon Center
available for our convienence nearby. Once prepped and ready, enter Rock
Tunnel.
===================================
V2.Rock Tunnel-The Path to Lavender
===================================
****************************** And now we finally enter the much talked
*Rock Tunnel Pokemon Listings* about Rock Tunnel. When you enter you will
****************************** realize that all you can see is a small
* Zubat * Common * circle with you in the middle. Use Flash to
* Geodude * Common (BF) * make this circle much bigger allowing you
* Machop * Uncommon * to easily traverse Rock Tunnel. Hurray for HM
* Onix * Uncommon (BF) * slaves! In the Pokemon listings to the left,
* Mankey * Uncommon * BF stands for Basement Floor. There are two
****************************** large levels to Rock Tunnel. Your on the
top floor currently and will occasionally traverse the bottom floor. Wild
Pokemon are everywhere, so Repel is useful.
Its a pretty straightforward route to reach Lavender Town. There are several
side patsh leading to dead ends, but not much. There are many trainers so
you could have a tough time. Spray some Repel, and face the first trainer.
*********************************
*Pokemaniac Ashton *
*********************************
*Cubone * Lv. 23 * Exp:427*
*Slowpoke * Lv. 23 * Exp:487*
*********************************
*Money:$1104 *
*********************************
Well at least these trainers have been raising their Pokemon well. If you
have any trouble with this then the rest of the cave is going to be a living
hell. If so, head back out and train several more levels until your
comfortable with your abilities. After the battle, continue along the path
and head to the basement floor. You will find nearby some small rocks that
"appear to be breakable". You need HM 06-Rock Smash for this and we don't
have it yet. Continue along the path for several more trainers.
*********************************
*Pokemaniac Winston *
*********************************
*Slowpoke * Lv. 25 * Exp:529*
*********************************
*Money:$1200 *
*********************************
It is a good thing that Slowpoke is a pretty crappy Pokemon because Level 25
is the highest leveled Pokemon we've seen yet. You shouldn't have much
trouble taking it out with ease. If you head directly left of him you will
find a Revive. Head back to the main path and fight the next trainer.
*********************************
*Picnicker Martha *
*********************************
*Oddish * Lv. 22 * Exp:367*
*Bulbasaur * Lv. 22 * Exp:301*
*********************************
*Money:$440 *
*********************************
Nothing too troubling about this battle. Similar to the Route 9 trainers.
Head for the next battle.
*********************************
*Pokemaniac Steve *
*********************************
*Charmander * Lv. 22 * Exp:306*
*Cubone * Lv. 22 * Exp:409*
*********************************
*Money:$1056 *
*********************************
Should have evolved into Charmeleon. Even so, he has two Pokemon weak to
water so play with that. Continue along the path until you reach a Hiker
near a small wall.
*********************************
*Hiker Allen *
*********************************
*Geodude * Lv. 25 * Exp:460*
*********************************
*Money:$900 *
*********************************
Pretty simple even though its high leveled. Fight another Hiker on the other
side of the stone slab.
*********************************
*Hiker Eric *
*********************************
*Machop * Lv. 20 * Exp:376*
*Onix * Lv. 20 * Exp:462*
*********************************
*Money:$720 *
*********************************
Seems that the deeper we go the easier the battles become. Not really a
bad thing in particular though. You near the northwest corner of the cavern,
and near that corner are the stairs to the upper floor. Head up them.
*********************************
*Hiker Lenny *
*********************************
*Geodude * Lv. 19 * Exp:349*
*Machop * Lv. 19 * Exp:357*
*Geodude * Lv. 19 * Exp:349*
*Geodude * Lv. 19 * Exp:349*
*********************************
*Money:$684 *
*********************************
Nothing more than the same Pokemon repeated. I'm rather sick of Geodude's
at this point to be honest. Head south for another Hiker.
*********************************
*Hiker Oliver *
*********************************
*Onix * Lv. 21 * Exp:462*
*Onix * Lv. 21 * Exp:462*
*Geodude * Lv. 20 * Exp:367*
*********************************
*Money:$720 *
*********************************
Nearby Oliver is another Hiker who has Rock-type Pokemon. That isn't a
surprise...
*********************************
*Hiker Lucas *
*********************************
*Geodude * Lv. 21 * Exp:387*
*Graveler * Lv. 21 * Exp:603*
*********************************
*Money:$756 *
*********************************
It is about time that somebody evolved their Geodude into Graveler. It has
more HP than Geodude so it could take longer to wipe out, but its nothing
too special anyways. Nearby Lucas is an Escape Rope. Use it if you want to
heal and walk back to this point, or continue forward. Use the stairs and
head west some more for several more trainers.
*********************************
*Picnicker Sofia *
*********************************
*Jigglypuff * Lv. 21 * Exp:342*
*Meowth * Lv. 21 * Exp:310*
*Pidgey * Lv. 21 * Exp:247*
*********************************
*Money:$420 *
*********************************
Jigglypuff can put you to sleep very easily and can be deadly in this sort
of case. After the battle, head north a bit to find a rare Max Ether. Save
this for a later time. A little south of Sofia is a move tutor who will
teach one of your Pokemon the attack Rock Slide. Head for some more trainers,
though. Save them for later.
*********************************
*Hiker Dudley *
*********************************
*Geodude * Lv. 21 * Exp:387*
*Geodude * Lv. 21 * Exp:387*
*Graveler * Lv. 21 * Exp:603*
*********************************
*Money:$756 *
*********************************
You've been able to defeat the previous trainers with a party like this.
Shouldn't be much different now. Head for the next nearby trainer.
*********************************
*Pokemaniac Cooper *
*********************************
*Slowpoke * Lv. 20 * Exp:423*
*Slowpoke * Lv. 20 * Exp:423*
*Slowpoke * Lv. 20 * Exp:423*
*********************************
*Money:$960 *
*********************************
A Slowpoke trio. If you could defeat the Level 25 Slowpokes this will be so
much easier. Just past this trainer is the last set of stairs.
Several more trainers try to prevent you from leaving. Oh noes!
*********************************
*Picnicker Leah *
*********************************
*Bellsprout * Lv. 22 * Exp:396*
*Clefairy * Lv. 22 * Exp:319*
*********************************
*Money:$440 *
*********************************
Seen this exact same party already and it hasn't gotten any tougher. Thrash
through Leah and challenge the next girl.
*********************************
*Picnicker Ariana *
*********************************
*Bellsprout * Lv. 19 * Exp:342*
*Rattata * Lv. 19 * Exp:231*
*Rattata * Lv. 19 * Exp:231*
*Pidgey * Lv. 19 * Exp:223*
*********************************
*Money:$380 *
*********************************
An expansive party, but still easy. Way underleveled compared to what sort
of tanks you should be hauling. Defeat the next trainer afterwards.
*********************************
*Picnicker Dana *
*********************************
*Meowth * Lv. 20 * Exp:295*
*Pidgey * Lv. 20 * Exp:235*
*Oddish * Lv. 20 * Exp:333*
*********************************
*Money:$400 *
*********************************
The final trainer of Rock Tunnel. She is very simple and you shouldn't have
any trouble defeating her unless your all low on HP. You have finally
finished Rock Tunnel so wrap up the pathway and leave through the exit. There
are several trainers waiting outside but they are all optional. From the
Rock Tunnel sign, head 4 steps east and one step north to find a hidden
Nanab Berry on the ground. Here are the four trainers. They are similar to
the ones in Rock Tunnel. No explaination needed.
*********************************
*Picnicker Carol *
*********************************
*Pidgey * Lv. 21 * Exp:346*
*Pidgeotto * Lv. 21 * Exp:508*
*********************************
*Money:$420 *
*********************************
*********************************
*Hiker Clark *
*********************************
*Geodude * Lv. 21 * Exp:387*
*Onix * Lv. 21 * Exp:486*
*********************************
*Money:$756 *
*********************************
*********************************
*Pokemaniac Herman *
*********************************
*Cubone * Lv. 20 * Exp:372*
*Slowpoke * Lv. 20 * Exp:423*
*********************************
*Money:$960 *
*********************************
*********************************
*Hiker Trent *
*********************************
*Onix * Lv. 19 * Exp:439*
*Graveler * Lv. 19 * Exp:544*
*********************************
*Money:$684 *
*********************************
Your here! Enter Lavender Town.
======================================
V3.Lavender Town-The Noble Purple Town
======================================
A small, purple town on the hillside that sounds and is depressing....
****************************
* Poke Mart Shopping List *
****************************
*Great Ball............$600* The Lavender Town Poke Mart is selling some new
*Super Potion..........$700* and better items to make your life better.
*Revive...............$1500* Start off by selling off your stock of Poke
*Antidote..............$100* Balls and trading them in for Great Balls. They
*Paralyze Heal.........$200* have a better capture rate than Poke Balls
*Awakening.............$250* making them useful. Super Repels and Revives
*Burn Heal.............$250* have also appeared so you may wanna buy several
*Escape Rope...........$500* of those, thinking of the future. You probably
*Super Repel...........$500* don't need any Burn Heals.
****************************
Off of Route 10 which was the exit of Rock Tunnel you could see a huge
building as you walked into town. This is the Pokemon Tower, a place built
to honor those Pokemon who have died.
A little down south of the Pokemon Tower is Lavender Town Volunteer Center.
Mr. Fuji is the head of the Volunteer Center but sadly he is not inside
right now. Talk to the little girl in the house, though for one of Mr. Fuji's
Fame Checker entries and the coupon on the table for another one.
Finally south of the Volunteer Center is the Name Rater. In here there is a
man that will change the name of one of your Pokemon to whatever you type in.
However, you can only change the name of Pokemon YOU have caught, not those
of others that have been traded.
Finally in this area before we leave let's head into the Pokemon Tower for a
few seconds. Head up to the second floor and save. Head north a bit to find
out Gary has already beaten you here!
=================
V4.Gary Battle #5
=================
My Pokemon:
*******************
* Pokemon * Level *
*******************
*Wartortle* 35 *
*******************
*Pidgeotto* 33 *
*******************
*Dugtrio * 29 *
*******************
Gary's Pokemon:
Choose your starter*******************************************************
------------------>* Bulbasaur * Charmander * Squirtle *
*******************************************************
*Charmeleon:Lv.25 *Wartortle:Lv.25 *Ivysaur:Lv.25 *
*Exp:??? *Exp:??? *Exp:682 *
*Pidgeotto:Lv.25 *Pidgeotto:Lv.25 *Pidgeotto:Lv.25 *
*Exp:604 *Exp:604 *Exp:604 *
*Gyarados:Lv.22 *Exeggcute:Lv.22 *Growlithe:Lv.22 *
*Exp:??? *Exp:??? *Exp:429 *
*Kadabra:Lv.20 *Kadabra:Lv.20 *Kadabra:Lv.20 *
*Exp:621 *Exp:621 *Exp:621 *
*Exeggcute:Lv.23 *Growlithe:Lv.23 *Gyarados:Lv.23 *
*Exp:??? *Exp:??? *Exp:1054 *
*******************************************************
*Money:$900 *
*******************************************************
It appears the Gary's Gameshark broke somewhere along his training because
he dumped his haxxed Raticate from his team. The teams now differ based on
your started unlike before.
Exeggcute is capable of using Stun Spore. If you use Flying or Fire-type
attacks it will burn away quickly leaving you safe. Gyarados is able to
cause some serious damage to your team with its high stats. It knows powerful
Water moves and it knows Thrash. That attack can cause massive harm to your
Pokemon, but on the upside it will confuse Gyarados after several turns of
being used. Use an Electric attack if you have one to dispose of him.
Growlithe isn't a big deal right now in the game so use some Water-type
attack to waste him.
Once you have thrashed Gary again (doesn't he ever realize your better than
him?) he will say he caught a Cubone (didn't see it in battle, buddy) and he
couldn't find the mother Marowak (Is he drunk? There ARE no Marowak in
Pokemon Tower!). He will then stomp off, furious you kicked his ass. You can
now get out of the Pokemon Tower or attempt climbing to the top. You will
find out that's impossible due to a ghost blocking your way. Also, any
Pokemon encounter will be labeled "Ghost" and your Pokemon are too afraid
to attack it and Poke Balls miss it. Your only option is to flee from the
scene. Just get out of Pokemon Tower for now.
You could head to Route 11, south of Lavender. But remember from earlier that
Snorlax that blocked our way? Well, he hasn't moved a budge and the
bulldozers aren't getting there anytime soon. Out only other method of travel
now is to the west.
==================================
V5.Underground Path 2-Celedon City
==================================
****************************** We are right back on track and put on Route
* Route 8 Pokemon Listings * 8. We are now back with wild Pidgey's and
****************************** Meowth's again, but you're used to that.
* Pidgey * Common * Vulpix and Growlithe are the two newcomers
* Meowth * Common * for wild Pokemon and if you didn't choose
* Sandshrew * Common (LG) * Charmander as your starter then these are
* Ekans * Common (FR) * the first seen Fire-types in the game.
* Vulpix * Rare (LG) * Growlithe has high Special Attack while
* Growlithe * Rare (FR) * Vulpix has high speed. Get your version
****************************** exclusive Pokemon if you want to. There are
several trainers on this route nearby. Let's go defeat them!
*********************************
*Lass Julia *
*********************************
*Clefairy * Lv. 22 * Exp:319*
*Clefairy * Lv. 22 * Exp:319*
*********************************
*Money:$352 *
*********************************
Two boring Clefairy's, both of which know Metronome which will choose a
random move to use. It could be anything from Splash to Explosion. Hope to
get lucky......Face the other trainer afterwards.
*********************************
*Gamer Rich *
*********************************
*Growlithe * Lv. 24 * Exp:468*
*Vulpix * Lv. 24 * Exp:324*
*********************************
*Money:$1728 *
*********************************
What's funny, besides the fact this guy is easy, is that backwards his name
is "Rich Gamer" and he has the two version exclusive Pokemon on this route.
Eh. The small patch of grass holding the Pokemon on this route is surrounded
by a wall with several Cutable trees on the side. There are several hidden
berries inside of there too.
From the right-side Cut tree, standing where the tree once stood. Take 5
steps to the left and then take 1 step north and press A for a hidden Rawst
Berry. From that spot, head 4 spaces south and press A for a hidden Leppa
Berry. Then take 4 steps to the west then 2 steps north and press A one
more time for a hidden Lum Berry. Head out of the left-side wall Cut tree
and head north. There are several more trainers around the bend for you.
*********************************
*Super Nerd Glenn *
*********************************
*Grimer * Lv. 22 * Exp:423*
*Grimer * Lv. 22 * Exp:423*
*Muk * Lv. 22 * Exp:739*
*********************************
*Money:$528 *
*********************************
Some more Poison-types for you to deal with. Sludge has an often chance of
Poisoning its target, in which case after the battle quickly run for the
Pokemon Center and then face the trainers below.
*********************************
*Twins Eli & Anne *
*********************************
*Clefairy * Lv. 22 * Exp:159*
*Jigglypuff * Lv. 22 * Exp:178*
*********************************
*Money:$528 *
*********************************
This isn't an ordinary battle. If you haven't played any of the other games
in the 3rd generation then this concept will be new to you. This is a Double
Battle, one of the few in the game. You send out two Pokemon and your foes
send out 2 Pokemon and fight eachother normally, giving commands for both
Pokemon. It is kinda similar to a normal battle. Working in tandem with
your partner is crucial. Try not to have a crapified Pokemon in your second
slot or you will be in trouble when the battle begins. Do your best and heal
if it is necessary. Fight the next trainers.
*********************************
*Lass Paige *
*********************************
*Nidoran(F) * Lv. 23 * Exp:289*
*Nidorina * Lv. 23 * Exp:576*
*********************************
*Money:$368 *
*********************************
Nothing too special from this battle. Similar to previous ones, these guys
have Poison Sting and it may Poison you. Be careful.
*********************************
*Super Nerd Leslie *
*********************************
*Koffing * Lv. 26 * Exp:634*
*********************************
*Money:$624 *
*********************************
Another trainer who can Poison you. That's typical. Koffing has Self-Destruct
and will use it when near dead. Try to finish it off completely, otherwise it
is taking you down with him.
*********************************
*Lass Andrea *
*********************************
*Meowth * Lv. 24 * Exp:354*
*Meowth * Lv. 24 * Exp:354*
*Meowth * Lv. 24 * Exp:354*
*********************************
*Money:$384 *
*********************************
A party of Meowth's. If they use Pay Day then you get free money after the
battle. Other than that, this is another simple battle.
*********************************
*Lass Megan *
*********************************
*Pidgey * Lv. 19 * Exp:222*
*Nidoran(M) * Lv. 19 * Exp:243*
*Rattata * Lv. 19 * Exp:231*
*Meowth * Lv. 19 * Exp:280*
*Pikachu * Lv. 19 * Exp:333*
*********************************
*Money:$304 *
*********************************
Megan has a ton of Pokemon on her team, but the thing they all have in
common is that they are pretty weak considering they are at Level 19. Have
fun wiping them all out in 1 shot, maybe 2.
*********************************
*Biker Jaren *
*********************************
*Grimer * Lv. 24 * Exp:462*
*Grimer * Lv. 24 * Exp:462*
*********************************
*Money:$480 *
*********************************
Like most Biker's and Super Nerds, this guy can Poison you pretty easily.
You know what to do when that happens.
*********************************
*Biker Ricardo *
*********************************
*Koffing * Lv. 22 * Exp:537*
*Koffing * Lv. 22 * Exp:537*
*Grimer * Lv. 23 * Exp:442*
*********************************
*Money:$460 *
*********************************
Not muc else to say. They can Poison you. If you have a Kadabra or Alakazam
then Psychic/Confusion works wonders in this battle.
*********************************
*Gamer Stan *
*********************************
*Poliwag * Lv. 22 * Exp:363*
*Poliwag * Lv. 22 * Exp:363*
*Poliwhirl * Lv. 22 * Exp:616*
*********************************
*Money:$1584 *
*********************************
Finally there is something a little different in this battle. If you have
any electric attacks then use them.
*********************************
*Super Nerd Aidan *
*********************************
*Voltorb * Lv. 20 * Exp:441*
*Voltorb * Lv. 20 * Exp:441*
*Magnemite * Lv. 20 * Exp:381*
*Koffing * Lv. 20 * Exp:487*
*********************************
*Money:$480 *
*********************************
Mostly and Electric-type team and you should already have a counter for that.
There is also Koffing. 'nuff said.
That's all the trainers on this route, so let's head into the guardhouse.
Uh-oh! This leads to Saffron City and the guards are still thirsty! How
annoying. The only other path is Underground Path. It also bypasses Saffron
just like the previous path. There's tons of sucky items here if you actually
care about them...
From the stairs, head to the top wall and walk three steps to the right and
face south to find a hidden Ice Heal which is useless for a long time. Stand
on the blue line after that and follow it until you pass a light. Stand where
the two objects intersect and walk five steps west then face south for a
hidden Antidote.
Stay on the blue line until you come up to another light. Two steps from
you position to the left, face north and you will find a Burn Heal. Continue
until you find a gap between the next light and the light you are at. Stand
under the next light for a hidden Awakening while facing south.
Head for the fifth light and still on the blue line, move five steps west of
the light and face south for a hidden Paralyze Heal. When you reach the end,
stand infront of the stairs and one step up and three steps right for a
hidden Potion. Yay useless items! Head outside, finish the route and enter
Celedon City.
==========================================
V6.Celedon City-The City of Rainbow Dreams
==========================================
Celedon City is the largest city in Kanto, and the most populated. There is
plenty to do and hidden things to do that we must accompish. Before we get
into the required stuff, let's have some fun shopping at the Celedon
Department Store found on the west side of town.
===============================
V7.The Celedon Department Store
===============================
The Celedon City Department Store attracts large crowds onto its large
floorings. There are 5 floors and a rooftop, all of which sell different
items. If you need something, it is here.
**************************** ****************************
* Second Floor TM Shop * * Second Floor Item Shop *
**************************** ****************************
*TM 05................$1000* *Great Ball............$600*
*TM 15................$7500* *Super Potion..........$700*
*TM 28................$2000* *Revive...............$1500*
*TM 31................$3000* *Antidote..............$100*
*TM 43................$3000* *Paralyze Heal.........$200*
**************************** *Awakening.............$250*
On the 3rd floor is a man *Burn Heal.............$250*
man behind a counter who *Escape Rope...........$500*
teach a Pokemon the attack *Super Repel...........$500*
Counter. ****************************
**************************** ****************************
* Fourth Floor Battle Shop * * Fifth Floor Drug Shop *
**************************** ****************************
*Poke Doll............$1000* *HP Up................$9800*
*Retro Mail.............$50* *Protein..............$9800*
*Fire Stone...........$2100* *Iron.................$9800*
*Water Stone..........$2100* *Calcium..............$9800*
*Thunder Stone........$2100* *Zinc.................$9800*
*Leaf Stone...........$2100* *Carbos...............$9800*
**************************** ****************************
**************************** ****************************
* Fifth Floor Battle Shop * * Rooftop Vending Machines *
**************************** ****************************
*X Attack..............$500* *Fresh Water...........$200*
*X Defense.............$550* *Soda Pop..............$300*
*X Speed...............$350* *Lemonade..............$350*
*X Special.............$350* ****************************
*X Accuracy............$950* Give the thirsty girl Fresh Water
*Guard Special.........$700* for a TM 16, Soda Pop for a TM 20
*Dire Hit..............$650* and a Lemonade for a TM 33.
****************************
Buy whatever items you desire then enter the large building just to the
right of the Department Store.
===============================
V8.Game Freak's Pokemon Mansion
===============================
Enter the Pokemon Mansion, how of the "developers" of the game. The old lady
on the first floor will hand you the item Tea. We will be using it later.
The second floor has a bookshelf which is where Erika's last Fame Checker
entry is located.
We need to head for the back of Pokemon Mansion. Leave through the front door
and head right until you see an opening for the north. Follow it to reach the
backdoor of Pokemon Mansion. Climb several sets of stairs to reach a secret
room on the rooftop. Inside will be the Pokemon Eevee at Level 25 sitting
on the table waiting for you.
Eevee, the evolutionary Pokemon, can evolve 5 different ways:
Fire Stone-Flareon
Water Stone-Vaporeon
Thunder Stone-Jolteon
Happiness Evolution (Day)-Espeon
Happiness Evolution (Night)-Umbreon
You can't obtain Espeon or Umbreon in FireRed/LeafGreen because there is
no internal clock. You need to trade in the two from Colosseum or R/S/E.
The Stone evolutions are easy to get as the Stones come cheap at the Celedon
Department Store. Head back outside and head left for an Ether. Evolve your
Eevee now if you wish.
=========================
V9.The Rocket Game Corner
=========================
Welcome to the Rocket Game Corner, a good way to waste your life (and money)
playing rigged slot machines! We aren't here for the games, though. If you
are look at the appropiate future section for that. Instead, you may note
Team Rocket runs the game corner (Dur. ROCKET Game Corner?).
Also of note:You can challenge Erika, the hot Gym Leader right now should you
choose to do so. However, the experience here will probably be worked better
for Erika than doing her now.
The Game Corner has a red roof, located a little south of the Pokemon Center.
There is a Rocket Grunt standing near a poster inside. Talk to him for a
battle.
*********************************
*Team Rocket Grunt *
*********************************
*Raticate * Lv. 20 * Exp:487*
*Zubat * Lv. 20 * Exp:231*
*********************************
*Money:$640 *
*********************************
Well, we went down many levels since our previous fights. Also, this is the
first legit Raticate. Team Rocket isn't THAT evil after all ^_^ The Grunt
after defeat will run into a wall and disappear. Examine the poster to push
a switch revealing stairs leading into their Hideout.
Your given a cool looking picture of the area before your given control
back to your character. There's a lot to do here and our main goal is to
find the item that reveals ghosts back at the Pokemon Tower. Head right to
find a surprised Grunt.
*********************************
*Team Rocket Grunt *
*********************************
*Drowzee * Lv. 21 * Exp:459*
*Machop * Lv. 21 * Exp:396*
*********************************
*Money:$672 *
*********************************
Not hard at all. Head to the left for another Grunt battle.
*********************************
*Team Rocket Grunt *
*********************************
*Raticate * Lv. 21 * Exp:522*
*Raticate * Lv. 21 * Exp:522*
*********************************
*Money:$672 *
*********************************
This Grunt was guarding a room. Head into it for an Escape Rope lying on the
ground. Head back to the entrance stairs and go right, downstairs. Follow the
short path for another battle.
*********************************
*Team Rocket Grunt *
*********************************
*Zubat * Lv. 17 * Exp:196*
*Zubat * Lv. 17 * Exp:196*
*Raticate * Lv. 17 * Exp:421*
*Koffing * Lv. 17 * Exp:414*
*Grimer * Lv. 17 * Exp:327*
*********************************
*Money:$544 *
*********************************
You will be near another staircase. Head down these stairs to be greeted by
yet another Grunt.
*********************************
*Team Rocket Grunt *
*********************************
*Machop * Lv. 21 * Exp:396*
*Machop * Lv. 21 * Exp:396*
*********************************
*Money:$672 *
*********************************
For an evil crime syndicate they need better security and Pokemon. Imbeciles.
Head south of where you fought the Grunt for a fun arrow maze. There is also
TM 21-Frustration on the ground nearby. These tiles will force you in that
direction they are pointing in until you hit another tile. If its another
arrow tile you will continue on moving in the direction the tile is facing.
If it's a yellow tile with square emblems then you will stop spinning. People
may remember in the original you moved pitfully slow on these things. Now
you move really fast. Don't get dizzy! Step on the arrow pointing south to
reach a Rare Candy.
Step on the arrow pointing north to return to the main area, then walk all
the way around to the other side and step on the left arrow. Head down into
the right arrow, the walk all the way to the far left wall. Walk to the
bottom of the room and sep onto the top arrow pointing right. You will wind
up in a battle.
*********************************
*Team Rocket Grunt *
*********************************
*Rattata * Lv. 20 * Exp:241*
*Raticate * Lv. 20 * Exp:496*
*Drowzee * Lv. 20 * Exp:436*
*********************************
*Money:$640 *
*********************************
Non-evolved Rattata=PHAIL. After the battle, head along the path and collect
the Blackglasses on the floor. When held by a Pokemon these raise the power
of Dark-type moves by 10%. Head downstairs and left to reach a table with
TM 49-Snatch and another Grunt.
*********************************
*Team Rocket Grunt *
*********************************
*Koffing * Lv. 21 * Exp:513*
*Zubat * Lv. 21 * Exp:243*
*********************************
*Money:$672 *
*********************************
Another easy Grunt battle. This Grunt will drop the Lift Key which allows
you to use the elevator in the Rocket Hideout. Head all the way back to the
main area with the direction tiles. Step on the bottom arrow. This will lead
you to the second of four Moon Stone's in Kanto. Make your way to the X
Special on the ground nearby, avoiding the arrow tiles. Nearby is TM 12-
Taunt on the ground as well.
There is nothing else of importance down here save for a Super Potion in
which case take to bottom right arrow. If you want to complete this area
then take either the top or middle right arrows. Head to the main area and
head back upstairs. This time you aiming for the staircase in the southern
area of the room. You should wind up there if you followed the above
instructions.
When you get back upstairs you can find another battle nearby.
*********************************
*Team Rocket Grunt *
*********************************
*Rattata * Lv. 19 * Exp:231*
*Raticate * Lv. 19 * Exp:471*
*Raticate * Lv. 19 * Exp:471*
*Rattata * Lv. 19 * Exp:231*
*********************************
*Money:$608 *
*********************************
In the upper left corner of this room lies a Hyper Potion sitting on a table.
No need to use it now, so save it for later and battle the Grunt standing
next to the table.
*********************************
*Team Rocket Grunt *
*********************************
*Grimer * Lv. 20 * Exp:385*
*Koffing * Lv. 20 * Exp:487*
*Koffing * Lv. 20 * Exp:487*
*********************************
*Money:$640 *
*********************************
After these battles which shouldn't have been any problem, head back down to
the lowest floor. The elevator is near the stairs and since we have the Lift
Key we are able to enter it. Enter the elevator and select B4 as your
destination (though not a Battleship move, Basement (Level) 4). Head left for
the last item in this area, a Calcium. Head back near the elevator and wipe
out the two Grunts guarding a door.
*********************************
*Team Rocket Grunt *
*********************************
*Sandshrew * Lv. 23 * Exp:457*
*Ekans * Lv. 23 * Exp:304*
*Sandslash * Lv. 23 * Exp:802*
*********************************
*Money:$736 *
*********************************
He got Ground-type! We gonna die! >_> Still simple...
*********************************
*Team Rocket Grunt *
*********************************
*Ekans * Lv. 23 * Exp:304*
*Sandshrew * Lv. 23 * Exp:457*
*Arbok * Lv. 23 * Exp:724*
*********************************
*Money:$736 *
*********************************
Hopefully you won't get poisoned by these guys. The door will open, so head
through into the final room.
===============================================
V10.How 'bout Them Security Camera's, Giovanni?
===============================================
As you can see, Giovanni is the leader of Team Rocket. He isn't in the
happiest of moods by ripping through his crew of idiots with haxxed Pokemon
so he is going to destroy your Pokemon as payment for your damage. Of course,
that isn't likely to happen.
My Pokemon:
*******************
* Pokemon * Level *
******************* Its done me good so far. Why switch out these Pokemon
*Blastoise* 36 * now?
*******************
*Pidgeotto* 34 *
*******************
*Dugtrio * 36 *
*******************
*Flareon * 25 *
*******************
Giovanni's Pokemon:
*********************************
*Rocket Leader Giovanni *
*********************************
*Onix * Lv. 25 * Exp:577*
*Rhyhorn * Lv. 24 * Exp:693*
*Kangaskhan * Lv. 29 * Exp:1087*
*********************************
*Money:$2900 *
*********************************
Giovanni shouldn't be any challenge even after ripping through every Rocket
Grunt you've faced so far. Onix and Rhyhorn can easily be taken out with one
Water move. Kangaskhan has a superb Attack power, but its moves suck so
horribly you won't get too hurt form him. Not much else to say. Unless you've
avoided every trainer so far this should pose little trouble. If you do lose,
train your Pokemon up several more levels.
Grab the Silph Scope that Giovanni leaves behind. We can use this to see
the identity of Ghosts now. But first, let's beat the Gym Leader. Head back
outside (Escape Rope, anyone?) and head south to find a tree you can cut
down. Do so and follow the short path to the gym with a peeping tom outside,
staring at all the girl's.
When you leave Rocket Hideout you may be stopped by this final Grunt:
*********************************
*Team Rocket Grunt *
*********************************
*Grimer * Lv. 22 * Exp:423*
*Koffing * Lv. 22 * Exp:537*
*********************************
*Money:$536 *
*********************************
====================
V11.Celedon City Gym
====================
Yeah...it really is a girl's only gym. Sexy! Especially if your character is
male then you get yelled at! Here are the 7 trainers in Erika's gym. Same
strategy for all of them:Burn their asses with Flareon/Ninetales/Arcanine!
*********************************
*Beauty Tamia *
*********************************
*Bellsprout * Lv. 24 * Exp:432*
*Bellsprout * Lv. 24 * Exp:432*
*********************************
*Money:$1728 *
*********************************
Talk to Tamia again after winning for some info into Erika's Fame Checker.
*********************************
*Lass Kay *
*********************************
*Bellsprout * Lv. 23 * Exp:414*
*Weepinbell * Lv. 23 * Exp:744*
*********************************
*Money:$368 *
*********************************
*********************************
*Beauty Bridget *
*********************************
*Oddish * Lv. 21 * Exp:351*
*Oddish * Lv. 21 * Exp:351*
*Bellsprout * Lv. 21 * Exp:378*
*Bellsprout * Lv. 21 * Exp:378*
*********************************
*Money:$1512 *
*********************************
*********************************
*Picnicker Tina *
*********************************
*Bulbasaur * Lv. 24 * Exp:328*
*Ivysaur * Lv. 24 * Exp:724*
*********************************
*Money:$480 *
*********************************
*********************************
*Cooltrainer Mary *
*********************************
*Bellsprout * Lv. 22 * Exp:396*
*Oddish * Lv. 22 * Exp:367*
*Weepinbell * Lv. 22 * Exp:711*
*Gloom * Lv. 22 * Exp:621*
*Ivysaur * Lv. 22 * Exp:664*
*********************************
*Money:$792 *
*********************************
*********************************
*Beauty Lori *
*********************************
*Exeggcute * Lv. 24 * Exp:504*
*********************************
*Money:$1728 *
*********************************
*********************************
*Lass Lisa *
*********************************
*Oddish * Lv. 23 * Exp:390*
*Gloom * Lv. 23 * Exp:649*
*********************************
*Money:$368 *
*********************************
Talk to Lisa again for another log into Erika's Fame Checker.
My Pokemon:
*******************
* Pokemon * Level *
******************* Pidgeot FTW!
*Blastoise* 36 *
*******************
*Pidgeot * 37 *
*******************
*Dugtrio * 37 *
*******************
*Flareon * 29 *
*******************
Erika's Pokemon:
*********************************
*Gym Leader Erika *
*********************************
*Victreebel * Lv. 29 * Exp:1186*
*Tangela * Lv. 24 * Exp:853*
*Vileplume * Lv. 29 * Exp:1143*
*********************************
*Money:$2900 *
*********************************
This battle may seem tough with Erika's high leveled Grass-type Pokemon,
especially her Victreebel which is the fully evolved form of Bellsprout. All
of her Pokemon sport the attack Giga Drain which will suck a lot of your life
away and convert half of the damage into restoring HP back to her own Pokemon
and this can get quite annoying fast. It also drags out the battle a little
bit longer. Because Vileplume is also part Poison, you are able to use a
Psychic attack for a super-effective hit. Also remember that Flying and
Fire-type attacks work beautifully in this battle. All of her Pokemon are
able to cause status effects. Bring some Paralyze Heals and Awakening because
it is likely that such staus effects will occur to you. Hit Erika into
submission to earn your fourth badge, the Rainbowbadge and TM 19-Giga Drain
and the ability to use Strength outside of battle.
-----------------------------------------------------------------------------
~VI.The Long Road to Fuchaia City, Wherein Lies the Fifth Badge~
-----------------------------------------------------------------------------
************************
***Mission Objectives***
************************
-Obtain HM 02-Fly
-Finish Pokemon Tower
-Choose one of two routes to reach Fuchsia City
-Enter the Safari Zone
-Obtain more HM's
-Battle for your Fifth Badge
Now that we have the Silph Scope safely tucked away that Giovanni gave us
we can freely reach the top of Pokemon Tower and do whatever business needs
to be done up there. Before we do that we should pick up a HM that will make
traveling so much easier. Head west out of Celedon City. You will be quickly
stopped by yet another Snorlax. We can't do anything about the tub of lard so
we need to continue onwards. Nearby this Snorlax is a tree that you can Cut.
Do so and battle the two people waiting nearby.
*********************************
*Young Couple Lea and Jed *
*********************************
*Rapidash * Lv. 29 * Exp:1190*
*Ninetales * Lv. 29 * Exp:1104*
*********************************
*Money:$1624 *
*********************************
This is your second double battle in the game. Several Water or Ground-type
attacks will easily KO both of these Pokemon. After the battle, enter the
guardhouse to the left to find a guy inside surprised you found this secret
area (A lousy tree guarded it. Talk about security). Head out the door to
the left to find a house where a little girl inside is living with her
Pokemon in recluse. She will hand you HM 02-Fly in exchange for not telling
her secret.
Teach Fly to an HM slave or make it the primary Flying-type move of one of
those on your team. Outside of battle you can use Fly to instantly visit any
of the towns you have already been in. So if you wanted to you COULD head
back to Pallet Town, albeit there's nothing there. Instead, make things easy
and fly straight to Lavender Town.
============================================
VI1.Team Rocket Infestation of Pokemon Tower
============================================
If you haven't already healed up then do so now in Lavender Town, then enter
the Pokemon Tower once again. If you've followed this guide then you should
have already fought Gary. If not, he will be on the second floor and head
to the appropriate section regarding that. There isn't anything else on the
second floor so head for the third floor. The rooms from here on are all
hazy, which looks pretty cool like something creepy is going on (This IS a
placee for the dead ya know). Also, from here to the sixth floor you will
find wild Pokemon. Here they are:
********************************
*Pokemon Tower Pokemon Listings*
********************************
* Gastly * Common *
* Haunter * Uncommon *
* Cubone * Rare *
********************************
These are the only Pokemon which you will find inside Pokemon Tower. Gastly
can only be found here, and so can its evolution Haunter. There are other
places to find Cubone but this is the first one. It may take you a long time
to find one with so many Gastly running wild inside of here. Whether you
want to spend the time finding one or hoping it runs into you is your
decision. Head north from the stairs and fight the first trainer.
*********************************
*Channeler Hope *
*********************************
*Gastly * Lv. 23 * Exp:468*
*********************************
*Money:$736 *
*********************************
There are a ton of Channelers (what the hell IS a Channeler anyways?) inside
Pokemon Tower. All of them use Ghost-type Pokemon, preferably Gastly so all
of these battles are pretty similar. If you can kill this Gastly then these
trainers should be a sinch. Collect the Escape Rope to the left of her and
move down the path to the next trainer.
*********************************
*Channeler Patricia *
*********************************
*Gastly * Lv. 22 * Exp:447*
*********************************
*Money:$704 *
*********************************
Nothing hard about this battle. Actually, it should be easier. Head north in
the path to find the last Channeler on this floor.
*********************************
*Channeler Carly *
*********************************
*Gastly * Lv. 24 * Exp:487*
*********************************
*Money:$768 *
*********************************
Defeat the lone Gastly and continue up to the fourth floor. There is another
Channeler next to the stairs.
*********************************
*Channeler Laurel *
*********************************
*Gastly * Lv. 23 * Exp:468*
*Gastly * Lv. 23 * Exp:468*
*********************************
*Money:$736 *
*********************************
There is an Elixir to the left of Laurel. Head south on the path to find
another trainer.
*********************************
*Channeler Jody *
*********************************
*Gastly * Lv. 22 * Exp:447*
*********************************
*Money:704 *
*********************************
Follow the path to a small nook with a free Great Ball lying on the ground.
Continue down the pathway until you reach the stairs where a Channeler guards
it with her Gastly.
*********************************
*Channeler Paula *
*********************************
*Gastly * Lv. 24 * Exp:487*
*********************************
*Money:$768 *
*********************************
Nothing interesting nearby her. Head up the stairs to the fifth floor. There
is another trainer standing near a small square grid on the floor.
*********************************
*Channeler Ruth *
*********************************
*Gastly * Lv. 22 * Exp:447*
*********************************
*Money:$704 *
*********************************
Still nothing difficult about these trainer less you be underleveled. Head
right to face a Channeler by the stairs.
*********************************
*Channeler Tammy *
*********************************
*Haunter * Lv. 23 * Exp:621*
*********************************
*Money:$736 *
*********************************
Finally things are starting to change. Someone has a Haunter which is the
evolved form of Gastly, obviously. It knows Curse which will reduce its own
HP by half to put a Curse on you which after every turn you lose a
significant amount of HP. Curse can kill Haunter too so it shouldn't prove
that difficult. Walk into the grid on the floor of you haven't already. Your
entire team will be healed. Use this as many times as you like if you need
to. Grab the Cleanse Tag near Tammy and continue to the stairs.
*********************************
*Channeler Karina *
*********************************
*Gastly * Lv. 24 * Exp:487*
*********************************
*Money:$768 *
*********************************
Now we are back to plain old Gastly. Head for the next trainer near Karina.
*********************************
*Channeler Janae *
*********************************
*Gastly * Lv. 22 * Exp:447*
*********************************
*Money:$704 *
*********************************
Grab the Nugget next to Janae and head to the sixth floor. Fight the
trainer north of the stairs.
*********************************
*Channeler Angelica *
*********************************
*Gastly * Lv. 22 * Exp:447*
*Gastly * Lv. 22 * Exp:447*
*Gastly * Lv. 22 * Exp:447*
*********************************
*Money:$704 *
*********************************
This trio of Gastly's is nothing to be scared over at. An X Accuracy is
right next to Angelica. Continue along the path for the next Channeler.
*********************************
*Channeler Jennifer *
*********************************
*Gastly * Lv. 24 * Exp:487*
*********************************
*Money:$768 *
*********************************
Nothing special. Fight the last Channeler in Pokemon Tower.
*********************************
*Channeler Emilia *
*********************************
*Gastly * Lv. 24 * Exp:487*
*********************************
*Money:$768 *
*********************************
Exactly the same as the last battle. Head for the stairs to the seventh
floor. When you reach them a Pokemon will attack! It is a Ghost but the
Silph Scope reveals it to be a Lv. 30 Marowak. Sadly you are not allowed to
catch it for whatever reason. You can run from this battle but I would do it
just for some more experience onto your Pokemon. On the seventh floor lies
several Team Rocket members.
*********************************
*Team Rocket Grunt *
*********************************
*Zubat * Lv. 25 * Exp:288*
*Golbat * Lv. 25 * Exp:915*
*Zubat * Lv. 25 * Exp:288*
*********************************
*Money:$800 *
*********************************
Standard roster for all Team Rocket members. Fight the next one in line.
*********************************
*Team Rocket Grunt *
*********************************
*Koffing * Lv. 26 * Exp:634*
*Drowzee * Lv. 26 * Exp:567*
*********************************
*Money:$832 *
*********************************
You will find out that Team Rocket has been keeping Mr. Fuji hostage up here
this whole time. Stop the final Team Rocket member.
*********************************
*Team Rocket Grunt *
*********************************
*Zubat * Lv. 23 * Exp:265*
*Rattata * Lv. 23 * Exp:280*
*Zubat * Lv. 23 * Exp:265*
*Raticate * Lv. 23 * Exp:571*
*********************************
*Money:736 *
*********************************
This guy is really simple to what we just fought through. Once he has been
defeated talk to Mr. Fuji. He will explain that he actually came up here by
his free will to stop Team Rocket from killing harmless Pokemon like the
salvage idiots they are. You will both teleport back to the Volunteer Center
at the middle of Lavender Town. Mr. Fuji will hand over the Poke Flute for
your efforts. This item will awaken any Pokemon that hear's its soft melody
inside or out of battle. This item makes it useless to buy anymore Awakenings
to feel free to sell your extras now. Let us continue our journey.
=============================
VI2.Two Roads to Fuchsia City
=============================
We have the Poke Flute now so we can finally wake up the Snorlax that block
our path to Fuchsia City. However if you remember there are two Snorlax's.
One on the route south of Lavender and one west of Celedon. Both block the
path to routes leading to Fuchsia City but it is your choice which one you
want to take first and never set foot in or do the other one later.
You have the southern routes of Routes 12-15, most of which covers Silence
Bridge. It isn't all slient as it is littered with trainers and the majority
of them are unavoidable. The path is very long to Fuchsia but on the bright
side you should be standing right near it.
You can also head for Cycling Road which is west of Celedon City. Cycling
Road a downhill path built just for bike owners. As such, only bikers inhibit
the road as trainers but EVERY last one of them is able to be skipped. They
are good experience though and there is a lot of them so it's worth your
time battling them all.
I choose Cycling Road first as its the fastest. However, you can also do
Silence Bridge now or later for experience.
=====================================
VI3.The Downhill Ride of Cycling Road
=====================================
Cycling Road is sure to get you down to Fuchsia City in a jiffy. Although
there are several trainers on the road there, there's several patches of
grass where you can stop to catch some fresh new faces. Fly to Celedon City
if you choose this path.
West of the city is Cycling Road, but a Snorlax blocks the path. Stand next
to Snorlax and use the Poke Flute. After a few seconds of hearing this calm
music apparently hated by Pokemon, Snorlax will wake up from its peaceful
sleep and attack in a grumpy rampage.
The large Snorlax is only at a mere Lv. 30, but has a substantial amount of
HP (Generally around 150 at this point). As if that wasn't enough, he has
a really high Special and Normal Defense so your attacks won't be doing too
much damage for a while. Should you kill Snorlax like a fool, don't panic.
There is another Snorlax on Silence Bridge and the industrial cranes aren't
moving it anytime soon. Also, Snorlax has a high attacks stat (although with
few attacks to really hit you with other than Body Slam which may paralyze
you as well). Snorlax knows Rest so it will restore all of its HP whenever
it feels like it. You should capture him now so you can kill the remaining
Snorlax without thinking too much about it. Use the Itemfinder one the spot
where Snorlax once was to find a Leftovers which when held by a Pokemon
restores 1/16ths of their HP after every turn. Enter the guardhouse right
next to this spot. Inside and upstairs is another one of Professor Oak's
aide's. This time around if you have at least 40 different kinds of Pokemon
in your Pokedex he will hand you the Amulet Coin. When this item is attached
to a Pokemon and they participate in a trainer battle, then you recieve
double money when the battle ends. Useful if you are a penny pincher and love
wasting any money you earn in this game.
The guard in the gatehouse refuses to let anyone pass without a bike. Of
course, you should have one. If you don't, WHY didn't you get one much
earlier? Enter Cycling Road.
You will find six bikers waiting for you as soon as you walk outside. You
can manuver around them all, but w0
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